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Pocketbook Basic Lux 3 - Page 32

Pocketbook Basic Lux 3
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Applications 32
Controls: To enter a number into a cell of the grid, you
can choose firstly a number or a cell, in which you want to
enter a number or a label.
Cell first:
1. Set a frame on the chosen cell and press OK
button.
2. Press Backward or Forward to move to the
bottom panel to choose correspondingly a number
(left) or labels (right) for the specified cell. Press ОК to
enter;
3. The chosen number will be entered into the se-
lected cell.
Number first:
1. Press OK on the cell with “givens“ (digits known
in the beginning of the game) and on numbers of the bot-
tom panel.

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