REVV | D25
14
Distance A 14 0-127 0 = 0% ; 63 = 50% ; 127 = 100%
Center A 15 0-127 0 = 0% ; 63 = 50% ; 127 = 100%
Position A 16 0-1 0 = Back : 1 = Front
Level A 35 0-107 0 = -95dB ; 95 = 0dB ; 107 = 12dB
Phase A 36 0-1 0 = Normal ; 1 = Invert
Mute A 37 0-1 0 = O (no mute) ; 1 = On (mute)
Mic B 38 0-7 0 = Mic #1 ; 1 = Mic #1…
Distance B 39 0-127 0 = 0% ; 63 = 50% ; 127 = 100%
Center B 40 0-127 0 = 0% ; 63 = 50% ; 127 = 100%
Position B 41 0-1 0 = Back : 1 = Front
Level B 42 0-107 0 = -95dB ; 95 = 0dB ; 107 = 12dB
Phase B 43 0-1 0 = Normal ; 1 = Invert
Mute B 44 0-1 0 = O (no mute) ; 1 = On (mute)
EQ
On/O 17 0-1 0 = O ; 1 = On
Mode 18 0-2 0 = Guitar : 1 = Bass ; 2 = Custom
Gain: Low 19 0-40 0 = -20dB ; 20 = 0dB ; 40 = 20dB
Gain: Low Mid 20 0-40 0 = -20dB ; 20 = 0dB ; 40 = 20dB
Gain: Mid 21 0-40 0 = -20dB ; 20 = 0dB ; 40 = 20dB
Gain: High Mid 22 0-40 0 = -20dB ; 20 = 0dB ; 40 = 20dB
Gain: High 23 0-40 0 = -20dB ; 20 = 0dB ; 40 = 20dB
Freq: Low Cut 45 0-127 Specific mapping to Hz
Freq: Low 46 0-127 Specific mapping to Hz
Freq: Low Mid 47 0-127 Specific mapping to Hz
Freq: Mid 48 0-127 Specific mapping to Hz
Freq: High Mid 49 0-127 Specific mapping to Hz
Freq: High 50 0-127 Specific mapping to Hz
Level
Preset Level Reverb 24 0-95 0 = -95dB ; 95 = 0dB
On/O 25 0-1 0 = O ; 1 = On
Room 26 0-7 0 = Room #0 ; 1 = Room #1…
Dry/Wet 27 0-127 0 = 0% ; 63 = 50% ; 127 = 100%
General
Preset mode 34 0-2 0 = Simulation ; 1 = Arcade ; 2 = IR Loader
Out Level 51 0-107 0 = -95dB ; 95 = 0dB ; 107 = 12dB
Mute 52 0-1 0 = O (no mute) ; 1 = On (mute)
Preset 54 0-127 0 = Preset #1 ; 1 = Preset #2…