TI-89 / TI-92 Plus / Voyage™ 200 PLT Cabri Geometry App  55 
 
The 
Animation
 tool automatically moves an independent object along 
a specified path.  
¦ 
If the 
Pointer
 tool is visible in the toolbar and the object does not 
lie on a defined path, the animated direction is 180 degrees from 
the spring. Otherwise, the object is animated along its defined 
path.  
¦ 
If the 
Rotate
, 
Dilate
, or 
Rotate & Dilate
 tool is visible in the 
Pointer
 
toolbox and the object can be transformed, the animation will be 
relative to the visible 
Pointer
 tool. For example, if the 
Rotate
 tool 
is visible, the object is rotated automatically. 
¦ 
Pressing 
¸
 pauses the animation; pressing 
¸
 again 
resumes the animation. Pressing 
N
 or 
´
 cancels the 
animation. 
To animate an object:  
1. 
Construct two circles as shown in 
this example. 
2. 
Press 
TI-89:
 
2‰
 
TI-92 Plus / Voyage™ 200 PLT:
 
‰
 
and select 
3:Animation
. 
 
3. 
Select the point of the object to 
animate. 
Select the point. 
 
4. 
Drag the animation spring in the 
opposite direction of the intended 
animation then release 
TI-89:
 
j
 
TI-92 Plus / Voyage 200 PLT:
 
‚
. 
—or— 
Press and release 
TI-89:
 
j
 
TI-92 Plus / Voyage 200 PLT:
 
‚
 
 twice quickly. 
  The small circle moves around the 
circumference of the large circle. 
Drag the animation spring.
 
 
5. 
Press 
N
 to stop the animation. 
Putting Objects in Motion 
The 
Display
 toolbar menu contains the tools that let you 
animate and trace objects. 
Animating 
Independent 
Objects 
Note:
 The farther away the 
spring is pulled, the faster 
the object is animated. You 
can also increase or 
decrease the animation 
while the object is in motion 
by pressing 
«
 or 
|
, 
respectively.