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Recording Samples, and Creating Songs
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37
Creating Effective Songs
Planning ahead will help you create more effective songs and avoid unanticipated
problems. Note the following general precautions.
■ Do not include samples that you intend to edit or delete later. The sound of the
song will change if you edit or delete any of the samples that it uses.
■ If you plan to accompany the song with normal pad play or MIDI-controlled pad
play:
• Remember that polyphony is limited. Don’t overload the song with simulta-
neous sounds. Consider leaving some unrecorded spaces to allow for free pad
play.
• Your song should not use pads that you intend to play yourself, since a conflict
will occur if you and the song try to control the same pad at the same time. A
good strategy is to record the song from one bank, then play along from an-
other bank. Or record using pads 1 to 6, and play along using pads 7 to 12.
■ If you plan to use SCRATCH or FILTER with your song:
• Remember that polyphony is significantly reduced during SCRATCH and FIL-
TER play (see page 26). A song that sounds fine during normal play may lose
important sounds when used with these features. Design your song for the
available polyphony: no more than two monaural or one stereo sample playing
at any given time.
■ If you plan to begin play at positions other than top-of-song:
• Do not include samples whose Sounding Mode is set to “Toggle” (see page 43),
since the pad trigger action changes according to the current replay state. If you
start a song from mid-position, you may find that sample replay begins where
you expected it to end, or ends where you wanted it to begin.
For additional information, refer to the ABOUT SONG PLAY box, page 28.