18
Mode
Press the F4–Mode button to open the Mode menu, where you can adjust the sample playback mode options.
Parameter Description
alues/Settings
Playback Mode
This setting determines how the wave layer(s) is played.
OneShot: When triggered, the sound plays
until the end and stops.
: Hit the pad to start the sample, and
hit it again to stop.
Loop: Hit the pad to start the loop, and hit
it again to stop.
RoundRobin: Each successive hit
alternates between Wave A and Wave B.
When one Wave is set to Round Robin, the
other Wave will also be set to Round Robin
automatically. If one Wave is changed from
the Round Robin mode, the other will
default to One Shot (Mono).
Poly/Mono
This setting determines the number of voices available for
sample playback.
Note: When Playback Mode is set to Loop, this will
automatically be set to Mono.
Mono: Only one voice will be active at a
time.
Poly: Multiple voices can be played at one
time.
Mix
Press the F5–Mix button to open the Mix menu, where you can adjust the audio mixing setting for the sample.
Parameter Description
olume
This setting determines the volume level of the pad.
000–100
Pan
This setting determines the position of the pad's sound in
the stereo field.
L15–Cente
–R15
Fade In
This setting adds a fade in to the pad's sound.
Off, 1–100%
Fade Out
This setting adds a fade out to the pad's sound.
Off, 1–100%
elocity High
This setting determines the high velocity limit to trigger the
sound. Any hits higher than that velocity will not trigger the
sound.
001–127
This setting determines the low velocity limit to trigger the
sound. Any hits lower than that velocity will not trigger the
sound.
000–126
Prio
This setting determines the priority of a sound in Strike
Multipad's polyphony. Up to 32 mono voices or 16 stereo
voices can be active at one time. When this limit is reached,
voices will be stopped to make room for more. Use this
parameter to set the priority of voices to be dropped. At
Low priority, the sound is more likely to be dropped; at
High priority, the sound is less likely to be dropped.
Note: Sounds with Loop playback will not ever be stopped
as a result of polyphony limits.
Low, Medium, High