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Atari 800 User Manual

Atari 800
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84
User's
Handbook
to
the Atari 400/800
Computers
POKE
address,
valu
e
where
the
value specified
is
placed in
the
location
given in
address. value and address can
either
be constants
or
variables.
For example, in
the
following
statement,
100
POKE
2000
, X
the
value stored in variable X
will
be POKE'd
into
memory
location
2000.
The POKE statement
cannot
be used
to
change
ROM.
ROM
is
by
definition
read-only
memory,
and
cannot
be
altered
with
the
POKE statement.
Screen
Output
Programming
The PRINT
statement
is
used
to
display data
on
the
screen. PRINT
statement
output
begins at
the
cursor's
location.
Therefore,
cursor
positioning
is
the
primary
factor
in
sending
output
to
the
screen.
As
characters are
output
to
the
screen,
the
cursor
position
is
affected.
Generally,
the
cursor moves
one
column
to
the
right
after
it
has
displayed a character.
However,
if
a PRINT statement
ends
with
a carriage
return,
the
cursor
will
move
to
the
beginning
of
the
next display
line
. Also, escape sequences can
be
used
to
move
the
cursor in a
direction
other
than towards
the
right
hand side
of
the
screen. Finally,
the
POSITION statement
can be used
to
move
the
cursor
to
any
point
on
the
screen.
We
will
cover
each
of
these
methods
of
cursor
positioning
as
well
as
other
concepts
of
screen
output
programming
in
the
next
few
sections.
Using the Carriage Return in Cursor
Positioning
The carriage
return
is
generated by pressing
the
Atari's Return
key. The
Return
key generates the ASCII
end-of-lin~
(EOL)
character. This character causes
the
cursor
to
advance
to
the
beginning
of
the
next display line. The
EOL
character can also be
generated
by using
the
CHR$
function
with
155
(the ASCII
code

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Atari 800 Specifications

General IconGeneral
BrandAtari
Model800
CategoryDesktop
LanguageEnglish

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