🠚 Set DISTORTION to 20% and COMPRESSOR to 70% to bring in some noise
🠚 Send a PITCH sequence to the VCF CV input. COMB does not track 1v/oct, but this
allows you to highlight frequencies without doubling the amplitude of the fundamental of
the sound source. Set the FREQUENCY CUTOFF knob to 11:00 with VCF CV attenuverter
fully CW
🠚 Start the sequencer and listen how GHOST creates timbres on top of a steady oscillator
🠚 Patch another 1v/oct PITCH CV signal to your oscillator and play around with the notes,
you will hear how new ghost harmonies appear, let them direct your next note.
HALF-LIFE λ DR. ISAAC SPEECH
ROUTING 1 FW
V3.0
GHOST module is a perfect processor for game design. With the sample rate and bitrate
reducers added with the firmware V3.0 is now very easy to create post-apocalyptic
walkie-talkie, megaphone or radio speech simulation. The patch below instantly teleports us
into the surroundings of The Citadel from City 17 or Black Mesa.
🠚 Set the ROUTING mode to the first order (FX → DISTORTION → VCF) when
ROUTING button LED is off
🠚 Patch any human speech into the AUDIO INPUTS 1/2 . Ensure the applied audio is a
proper level with pressing ROUTING + TONE /gain* at 50-100%. Setting lower values of
audio signal may cause audio dropouts during bitrate reduction process
🠚 With the hall reverb selected ( FREEZE/reverse* button unlit) set REVERB and TAIL to
50%. Similarly set DELAY and REPEATS to 50%. Set first LRLR tap distribution and clock
time around 9 o’clock
🠚 Apply audio fidelity reduction: set bit reducer with ROUTING + DISTORTION to 50%
and similarly reduce the sample rate with ROUTING + RESONANCE to 50%
🠚 Play with the FILTER FREQUENCY , DISTORTION and COMPRESSOR to
achieve desired level or sound damping and clipping.