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HP 48G - Memory), Directories and Paths

HP 48G
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MEMORY),
DIRECTORIES
AND
PATHS
The
machine’s
memory
is
organized
into
a
hierarchi-
cal
tree
of
directories,
which
you
construct.
Each
parentdirectory
can
have
one
or
more
subdirectories
belowit.
Those
subdirectories,
inturn,
can be
parents
to
their
own
subdirectories,
etc.
Here’s
an
example:
HOME
DIF1
EIILGE
DIR3
DIRH
DIRE
rMizC
LOERE
To
build
this
example
structure,
you’d
start
at
the
built-
inHOME
directory
(press
(=]HOME)),
and
use
CROIF
to
create
the
other
directories
(as
with
most
commands
involving
names,
you
enter
either a
group
of
namesin
atl
list
Torone'name'
atatime):
(q[(a]e)D[1]R)
spcIp]
1
IR)2)sPc]D]
1
JR]
3
JENTER[
]
C]R]
B
(ENTER.
Those
three
directories
now
appear
in
the
VAR
menu
of
your
HOHE
directory
(press
(VAR)).
Note
how
directory
menu
items
resemble
tabbed
folders.
Press
lEM.
This
new
directory
is
empty
—nothing
stored
in
it
yet.
Now
create
one
sub-directory,
MIZL:
(aJoJCIRID)
1
[R)(ENTER).
Similarly,
createNFif
and
DIRE
inDIR1
:
Press(—[HOME),
then
M
to
move
to
that
directory.
Then:
(«[D]
1
RJAIsPc)(DL1JR]B]SPC]
(e]eJc]RID]1]R)
(ENTER).
Now
press
Rillil
and
create
one
subdirectory,
KORK::
(o
c[W[O]RIKIENTER
@@
C
RIDI
1
RIENTER)
The
current
directory
(where
puts
named
ob-
jects)
is
simply
your
currentlocation,
which
you
change
by
moving
about
in
the
tree.
(<JUP)
moves
you up a
level
at
a
time.)
Note
how
the
annunciator
area
dis-
plays
the
complete
path
of
the
current
directory
(and
the
FATH
command
will
produce
that
path
list
on
the
stack
forhandy
storage
and/or
quick
navigation
later).
A
directory
structure
helps
organize
your
information,
but
more
importantly,
it
helps
to
shield
named
objects
from
accidental
“clobbering”
during
unrelated
opera-
tions.
When
given
any
name
to
evaluate
(execute),
the
HP
48G/GX
first
looks
in
the
current
directory
for
that
name.
If
it
doesn’t
find
it
there,
it
looks
upward,
one
level
at
a
time,
along
the
path
(toward
HOME).
So
any
named
object
stored
in
a
directory
in
the
path
of
8
THE
HP
48G/GX
Pocker
GuiDE

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