3-9
The Algorithms and Their Parameters
Room2This algorithm is a variation of the Room algorithm with different Shape and
Spread characteristics, and an overall higher gain. This algorithm provides an
excellent simulation of a very small room which is useful for dialog and voiceover
applications, but which may be too colored for some sustained musical tones.
Increasing the Size/Shape/Spread parameters produces an excellent reverb,
and an Infinite parameter allows you to freeze the reverberation for as long as
you like.
Surround Chamber
This algorithm is similar to Chamber, but has a mono output. This ouput is added
to the output of another reverb block 180° out-of-phase to allow a surround
decoder to identify which signals are to be routed to the surround channel.
Note: This algorithm must be used through a surround decoder to avoid
undesireable effects. When used with another reverb block (as in the Matrix
Chamber algorithm, its entire signal can be canceled out when used in mono.
In stereo, Surround Chamber can cloud the mix if it is of comparable loudness
to the Chamber side of the algorithm.