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Lexicon PCM 91 - REV - Cool Places Presets; Custom Post Presets

Lexicon PCM 91 - REV
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4-41
The Presets
P7 Post cont'd.
3.1 Scrap Yard ADJUST: Blend
Keywords: Drums/Perc, Mono, Unnatural, Splits
Two metallic sounding environments for percussion. A mono split preset.
3.2 Rolly+Arena ADJUST: Blend
Keywords: Large, Long, Mono, Splits
A medium size environment adjustable to a very large arena effect with a long decay.
3.3 Stair>Canyon ADJUST: Blend
Keywords: Chamber, Room, Large, Cascade
A large, diffuse first chamber ADJUST adds a much larger chamber with very long Mid
RT.
3.4 Close>Far ADJUST: Distance
Keywords: Chamber, Room, Short, Cascade
This preset moves the perceived sound source from nearby, to far away, while maintain-
ing the environmental characteristics. One chamber emulates a small, slightly reverber-
ant room, while the other creates the same environment with more distance.
3.5 Bricks>Wash ADJUST: Wash
Keywords: Chamber, Room, Bright, Cascade
The first chamber emulates a medium-sized, diffuse room. ADJUST adds a much larger
chamber with a very long predelay.
3.6 Tin Castle ADJUST: Wall Vibrancy
Keywords: Chamber, Room, Bright, Cascade
A large, open space. ADJUST changes the texture of the walls to a very reflective, vibrant
metal.
3.7 Cemetery ADJUST: Blend
Keywords: Room, Small, Mono, Splits
A short reverb with reflections creating the cemetary walls. The B side of this preset is one
of the spooky underground crypts in the cemetery.
3.8 Log Cabin ADJUST: Reflections
Keywords: Chamber, Natural, Room, Cascade
An open, yet dead, space. ADJUST adds reflections and makes the space livelier.
3.9 Brick+Glass ADJUST: Blend
Keywords: Small, Mono, Bright, Splits
The A side emulates a brick basement room. The B side is greenhouse where the great
amount of glass makes the sound very reflective and bright.
Custom
4.0 Up & Down ADJUST: Speed (1-5)
Keywords: Special FX, Large, Cascade
A cool special effects preset with bright escalation and a large, dark fall. ADJUST controls
the speed at which the escalation and fall occur.
Custom 1: Inverse Height

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