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Parrot BUZZ - Hit; Pre-programmed acrobatics

Parrot BUZZ
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9
Control
·
Press to perform a long jump.
Before making a jump, it is necessary to compress the MiniDrone spring. This can
be done just before performing the jump, in which case, you will need to allow for
a delay of a few seconds.
Y
ou can also prepare for the jump by dragging the button to the left to
compress the spring in advance, while still continuing to drive the MiniDrone. Once
the cursor has returned to its original position, you can:
·
Perform a long jump instantly by pressing .
·
Perform a high jump with a much shorter delay by pressing .
The Jump function is blocked as soon as you pick the MiniDrone up in your hands.
Do not make the MiniDrone jump when it is on a fragile surface (e.g. a glass table).
It is not possible to perform jumps when battery power is low.
Hit
To push an object, set the MiniDrone to
K
icker position. To do this, press
once.
Before pushing an object, it is necessary to compress the MiniDrone spring. This
can be done just before impact, in which case you will need to allow for a delay of
a few seconds.
Y
ou can also pre-empt the impact by dragging the button to the left to
compress the spring in advance, while still continuing to drive the MiniDrone. Once
the cursor has returned to its original position, you can hit the object with no delay.
To do this:
1. Make sure the MiniDrone pad is in contact with the object you wish to hit.
2. Press .
The
K
ick function is blocked as soon as you pick the MiniDrone up in your hands.
Pre-programmed acrobatics
Press to bring up the list of pre-programmed acrobatics.
Icon
Name
Description
Tail Shake
The MiniDrone takes a
q
uarter turn to the right, then to
the left, and then to the right again
Snake
The MiniDrone turns back on itself to the right, then to
the left

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