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GAME DESCRIPTION
8
Costumes
Thisgamehasatotalof14costumes.
All14costumeswillbemadeavailablefromthestartofthegame.
Thechosencostumecanbeviewedduringthein-cutganmescenes.Costumeshavenodirecteffecton
damage,scoreoranyothergamecontent.
ExamplesofCostumes.
ThedifferenttypeofweaponsmaybeselectedfromtheCustomizeScreenbeforestartingthegame.Once
equipped,however,aweaponcannotbechangedduringplay.
thisgamehas25different types of weapons, each with varying characteristics and auxiliaryweapon
compatibility.
MachinegunClass: Atypicalweapon,capableofrapid-fireshooting.
ShotgunClass: Blastcoveringawidearea,asingleshotiscapableoftakingoutmanyenemies.
HandgunClass: Requiresahighlearningcurve,suitableforexpertplayers.
RifleClass: Capableofpiercingwallsandobstacles,cantakeouthiddenenemies.
Others: Weaponsnotfittinginanyoftheabovecategories.
“XM-2119”. Astandardsub-machinegun.Cantogglrbetweensemi-auto,3-ShotBurst,
andFull-autofiringmodestobestmatchthesituation.Thereishowever,an
ammunitionrestrictiononFull-autofire.
“TK1B” Apowerfulmachinegun.IthasahighfirepowerandnoFull-autoammunition
restriction.Itisalsohaspenetrationpower,makinghiddenenemiesvunerable
toitsfire.Itslackofaccuracyfrombulletspreadisitsmainweakness,along
withalongreloadtime.
“P44M” Isextremelypowerfulandcapableofpenetration.
“M4E”. Ashotgun,capableofhittingmultipleenemieswithasingleshot.Despite
itspower,thedangerofhittinghostagesorfellowtroopswithfriendlyfire
warrantscaution.
Weapons