Do you have a question about the Texas Instruments TMS34010 and is the answer not in the manual?
Manufacturer | Texas Instruments |
---|---|
Model | TMS34010 |
Data Bus Width | 32-bit |
Operating Voltage | 5 V |
Year Introduced | 1986 |
Category | Graphics Processor Unit (GPU) |
Clock Speed | 40 MHz (Maximum) |
Instruction Set | Custom |
Graphics Capabilities | 2D graphics |
Package | PGA |
Resolution Support | up to 1024x768 |
Architecture | 32-bit RISC |
Lists related Texas Instruments and C programming publications.
Explains symbols and formatting used in the guide.
Details installation steps for PC systems, including hardware requirements and diskette usage.
Covers tape mounting, VMS commands, and setup for VAX/VMS.
Outlines tape installation and tool verification for ULTRIX and UNIX systems.
Describes GSPCPP's role in macro processing, include files, and conditional compilation.
Explains GSPCC's function in syntax checking and generating intermediate files.
Details GSPCG's process of converting intermediate code to assembly source.
Explains how to use GSPC.BAT for compiling and assembling C programs.
Covers modular code linking, object libraries, and the role of the linker.
Discusses identifier significance, case sensitivity, and new keywords.
Details basic and derived data types, including enum and void.
Explains alignment, bit fields, and member name rules for structures and unions.
Describes the syntax and usage of named integer constants (enumerations).
Describes memory organization, including code and data placement.
Outlines register usage for stack management, function calls, and general operations.
Details how functions pass arguments, handle return values, and manage the stack.
Explains the creation and initialization of the C run-time environment, including stacks.
Describes C dynamic memory management routines like malloc, calloc, and free.
Lists and describes functions for string manipulation, search, and comparison.
Explains macros for identifying character types and converting between cases.
Describes the format and common fatal error messages from the compiler.
Details the 32-bit format for single-precision floating-point numbers.
Details the 64-bit format for double-precision floating-point numbers.
Explains conversions between integer, float, and double types.
Describes how to trap and handle floating-point errors using fp-error.