Milan / Paylink System Manual Issue 1.5 29 January 2020
CONFIDENTIAL
Not to be disclosed without prior written permission from Aardvark Embedded Solutions Ltd
Page 16 of 71
Coin Routing.
Paylink provides facilities to partially automate the routing of coins to fill a coin dispenser and one or
more cash boxes. This enables Paylink to accurately change the routing in the potentially very small
delay between one coin and the next.
These facilities only apply to coins. The routing for notes is completely left to the application, as there
are no time constraints.
There are 3 routing techniques:
Route coins to a general cash box.
Route specific coins to a specific cash box.
Route specific coins to a dispenser until it is full then route it to a coin specific cash box.
There are 3 settings for each coin that are important:
Coin.Path The path to the coin specific hopper.
Coin.DefaultPath The path to the coin specific cash box.
Coin.PathSwitchLevel When Coin.PathCount reaches Coin.PathSwitchLevel coins
are routed to the coin cash box.
Route coins to a general cash box
Set all coin paths to the desired route.
e.g. General Cash box on route 4.
Path 4 for all coins
DefaultPath 0 for all coins
PathSwitchLevel 0 for all coins
Route specific coins to a specific cash box.
Set Coin.Path for each coin that is routed to a specific cash box.
The other 2 coin settings are zero.
e.g. General Cash box on route 4, coins 1 and 2 have separate cash boxes on routes 5 and 6.
Path 5 for coin 1, 6 for coin 2 and 4 for all other coins
DefaultPath 0 for all coins
PathSwitchLevel 0 for all coins
Route coins to a hopper until it is full then route it to a coin cash box.
Set Coin.Path to the hopper routing for each coin that is routed to a hopper.
Set Coin.DefaultPath to the cash box route for each coin that is routed to a hopper. This
must be non zero.
Set Coin.PathSwitchLevel to the Coin.PathCount value at which the hopper will become full.
This must be non zero.
e.g. General Cash box on route 4, coin 1 goes to a hopper on route 1 and a cash box on route 2.
Coin.PathCount is 100 and there is space for 300 more coins in the hopper.
Path 1 for coin 1, 4 for all other coins
DefaultPath 2 for coin 1, 0 for all other coins
PathSwitchLevel 400 for coin 1, 0 for all other coins