BETA BRITE Programming Manual
Graphics: Example 11 — Creating a movie marquee 35
8 Press RUN.
9
Then press Y to save
graphic A.
10
Press SELECT until a
question mark appears.
11
Type B as the name of the
next graphics file.
12
Repeat the previous steps
to draw graphics B and C.
(Both are just smaller
versions of graphic A.)
Use the COLOR key to
make all the dots in graphic
B green, and all the dots in
graphic C amber.
NOTE:
In order to display a DOTS graphic, it must be placed in a text message
.
In the following steps, we’ll create a text message and add the three DOTS graphics just created.
13
Press BACK until PROG
TEXT A appears.
14
Press SELECT until a
question mark appears.
15 Press A.
16
Press MODE and then
SELECT until [FLS]
(Flash) appears.
17
Press SPEED and then
SELECT until [SP5]
appears.
18
Insert the first DOTS
graphic you created (file A)
by pressing DOTS.
PROG DOTS A
PROG DOTS ?
PROG DOTS B
DOTS graphic B
DOTS graphic C
PROG TEXT A
PROG TEXT ?
A]
A] [FLS]
A] [FLS][SP5]
[SP5] is a fast message speed.
The letter A is the name of the graphic file.
A] FLS][SP5][DOT]A