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16570.16572_Alpha150Q/170Q/220Q_V1
Binding the receiver
Depending on the scope of delivery of your set, the receiver inte-
grated in your 3D or Race copter Alpha 150Q, 170Q or Race copter
Alpha 220Q may already be bound to the transmitter Graupner
mz-12 Pro HoTT included in the set.
If you want to bind the copter to another transmitter or renew a
binding, proceed as follows:
Binding step-by-step
1. Switch on transmitter.
2. Start the copter by plugging in the drive battery.
On the left side of the copter, the status LED lights up red for
about 15 seconds: The copter waits exclusively for control signals
from "its" transmitter.
3. After the expiration of these approx. 15 seconds, the status LED
starts flashing rhythmically red: The receiver of the copter is now
in bind mode.
‖ If "his" previous HoTT transmitter is switched on, the existing
binding is retained.
‖ If a binding process is triggered on another HoTT transmitter
according to its description, the receiver of the copter binds
to this transmitter and the existing binding is lost.
4. If the binding process was successful, the red status LED on the
copter goes out and the green LEDs that may be present on the
arms of the copter light up constantly. Otherwise the process has
to be repeated.
Attention
As mentioned above, the receiver of a 3D or Race copter Alpha
150Q, 170Q and Race copter Alpha 220Q is in binding mode approx-
imately 15 seconds after the battery is plugged in. If the copter is
already bound to a specific transmitter and should this binding be
maintained, the transmitter must therefore be switched on for
safety reasons before the commissioning of the copter or at the lat-
est within this period of 15 seconds. Otherwise, there is an acute
danger that the copter unintentionally binds to a foreigner Graupner
HoTT transmitter, which is eventually in binding mode at the same
time, and consequently goes into uncontrolled operation.