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Husky Hunter - Page 273

Husky Hunter
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BASIC FUNCTIONS SECTION 5. 17
POKE
5,17.4 Function POKE allows the user to write to a specified location in
HUNTER's memory.
Syntax POKE address, data 1, data 2, .... data n.
Examples POKE AD, 1
Pokes the ·va1ue 1 into location AD.
Variable AD contains the address to be POKEd.
Remarks The data can be .a variable or 'an expression and must be in
the range 0-255. Values greater than 255 will give an
argument error. See also DEFSEG to set the page address.
WARNING Use POKE with care.
'. \!ER. V09F
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