Conte/lis
(~haptc
..
1 'Velcolllc 1
Chapter
2
Quicl{-Start
3
2.1
Setup 3
2.2 Selecting
Programs
.4
2.3 Playing the Cyclone
.4
2.4
The Factory Prol!.r:lllls 5
Program
00
- Traditional Arpeggi.lIor 5
Program
01
-
OC\;Ive
Tlanspose Arpeggi:llion 5
Program 02 - Two-Nolcs·at-a-Time Arpeggiation 6
Program 03 -
Dunl
Arreggiation 6
Program 04 - Auto-lJoubled Arpeggiation 6
Program 05 - Manually-Doubled Arpeggiation 6
Program
06
- Inversion Transpose Arpeggi:ttion 6
Plogr:tm
07
- Chlomalic Recursion Arprgr.iation 6
Program
08
- Auto Record Arpeggiation 6
Program 09 - Plcssure
Mod
Arpeggiation · 7
Program 10 - Emcrsonic 7
Plogr:lIl1
II
- Random Notes 7
Progr:un
12
- One-track Sequence
RecorcVPlayhal'k
7
Program
13
- Recorded Rhythm
Arp~ggiation
8
Program
14
- Live Rhythm Playback 8
Program
15
- rylotechnics! 8
2.5 Global Perfonnance Effects 8
TenlJX)
Tap 8
Sustain 8
Tenlpo
~1odulation
8
Duration Modulation
9
Chapter
3
Unpacking
& )Jool{Up
Procedurc
11
3.1
Unpacking the Cydone
.1
1
3.2 Rear Panel Connections & Power-On
.1
1
3.2.1
~1IDI
11
3.2.2 Ped'lls
11
3.3 Powering
Up
12
3.3.1
Local Control
12
Resetting the Cyclone
13
Chapter
4
General
Overview
.15
4.1
An
Introduction
to
Arpcggialipll
.15
Cloning
16
Order
16
Auto·Transpose
16
4.2 What Makes the
Cyclone.>
I.>ifferent?.
.t7
The
real
clock gener:ltor 17
TIle
reallllelllory hllffrr 17
The reaI clone fu
net
ion
~
17
A couple
of
exalllples
18
Auto Transpose
18
Auto-Double
18
Clmpter
5
Genenll
OrganizatioIJ
21
5.1
rront
Panel 01gani1.aliol1
21
PROGRAM
Par:llllcte.>rs
V!i. MASTER P;lIalllclcrs
21
PLAY
r.1ode
vs.
EDIT
Mode 21
PLAY
Mode
EDIT
Modc
5.2
'1\1COlOIY
22