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LOGO! Manual
A5E00067781 01
1
The following appears in the display panel
B01
Q1
1
Q1
I1
I1
B01
I2
I2
Your entire program so far
looks like this in LOGO!
We don’t need the last input of the OR block in this pro-
gram. In a LOGO! program, you mark an input that is not
used with an ”x”, so now enter the ’x’ (you know the princi-
ple already):
1. Switch to input mode: OK
2. Select the Co list: keys or
3. Accept the Co list: OK
4. Select x: keys or
5. Accept x: OK
Thus, all the block’s inputs are now wired. As far as LOGO!
is concerned, the program is now complete. LOGO! returns
to output Q1.
The following appears in the display panel
1
Q1
Your program looks like this
I1
B01
I2
Q1B01
x
If you want to have another look at your first program, you
can use the or key to move the cursor through the pro-
gram.
Pro
rammin
LOGO!