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• In 4K format, only four channels comprising FM1 to 
FM4 can be used.
• Only eight channels comprising FM1 to FM8 (FM1&2 
Clip, FM3&4 Clip, FM5&6 Clip, FM7&8 Clip) can be 
used in a clip transition.
Correspondence between input and output
The two frame memory input systems are assigned to a 
pair of consecutive FM outputs (odd-numbered output and 
even-numbered output, such as FM1&2 or FM3&4) for 
use.
Frame memory source 1 bus is assigned to an odd-
numbered FM output, and frame memory source 2 bus is 
assigned to an even-numbered FM output.
Pair mode and single mode
Pair mode
Enabling pair mode allows you to link operation of a pair 
of FM outputs. For example, performing an operation, 
such as a freeze, on FM1 will perform the same operation 
on FM2.
The image data saved in pair mode is referred to as a “pair 
file.” In a pair file, the image data processed on the odd-
numbered FM output is the main file, and the image data 
processed on the even-numbered FM output is the sub file. 
You can also create a pair file from two single files 
(Couple function).
Only pair files can be selected when performing frame 
memory operations in pair mode.
Single mode
In single mode (pair mode disabled), you can perform 
operations on a pair of FM outputs independently.
The image data saved in single mode is referred to as a 
“single file.” You can also split a pair file into two single 
files (Separate function).
Both single files and pair files can be selected when 
performing frame memory operations in single mode. 
Selecting a pair file will recall the main file only on the FM 
output.
V/K mode
When V/K mode is enabled, selecting a signal on the frame 
memory source 1 bus will automatically select the paired 
key signal on the frame memory source 2 bus.
Files and folders
In frame memory, files are stored and managed in folders 
you create.
The names of folders can comprise up to 16 characters, and 
the names of files can comprise up to 32 characters.
• The created folder hierarchy can have up to three levels 
below the root level.
• The following characters cannot be used for folder/file 
names.
space, \, /, :, ;, , (comma), . (period), <, >, *, ?, ", |
• The following names cannot be used for files/folders.
CON, PRN, AUX, CLOCK$, NUL
COM0, COM1, COM2, COM3, COM4, COM5, COM6, 
COM7, COM8, COM9
LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, 
LPT8, LPT9
• When a file name is too long to be displayed in full, “..” 
is displayed after the name.
Frame memory audio data
In a frame memory clip, in addition to the video image, 
audio data is recorded.
Audio data playback
You can play recorded audio data using normal clip 
playback or by an auto transition in a clip transition. You 
can also play audio data while a clip is recording to 
monitor the data.
To play audio data, first enable audio data on the target FM 
output for operation.
• Audio data can be enabled/disabled for each FM output 
in single mode, or for each pair of FM outputs in pair 
mode.
• Audio data is recorded in a clip, even if a clip is created 
with audio data disabled on the FM output. Audio data 
recording cannot be disabled.
• To play audio data, set the signal output to through mode 
(see page 458).
Only the AUX bus and edit preview bus can output audio 
data.
• In variable-speed playback, audio data is not played.
• In loop playback, audio data fades in at the playback start 
point and fades out at the playback stop point. In reverse 
playback, audio data is not played.
• Importing/exporting a frame memory file discards any 
audio data.
• Noise may occur if a frame memory source bus cross-
point is switched during audio data playback.
• The audio sampling frequency is 48 kHz only.
Notes Notes
Notes