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To execute an assigned action
This section describes assignment of bank 1 to the 1st row 
for utility/shotbox operation as an example.
1
Press the delegation button [UTL/SB 1] on the cross-
point pad.
Use the [UTL/SB 1] button for the 1st row.
2
Press the cross-point button with the registered action 
you want to execute in the 1st row.
• For actions that enable/disable a function, the 
selected button is lit amber, and the function is 
enabled. To disable the function, press the button 
again.
• For other actions, the function for the selected button 
is executed.
Shotbox Overview
A shotbox is a function that is used to save any 
combination of snapshots or keyframe effects specified for 
a region in memory (shotbox register) and then recall them 
simultaneously as required.
There are 99 shotbox registers on each control panel.
The diagram above shows the settings in the 99 shotbox 
registers, conceptually.
Each register may contain any combination of target 
region with the snapshots or effects to be recalled.
The Auto Run function is an attribute which can be set for 
each register. When enabled, an effect recalled by 
executing a shotbox operation is automatically executed.
• When register 1 is executed, this recalls M/E-1 snapshot 
1, User2 effect 5, and DME ch2 effect 1. Auto run is 
enabled for register 1, hence User2 and DME ch2 effects 
are executed at the same time they are recalled.
• When register 3 is executed, M/E-1 effect 1, P/P effect 
90, and User1 effect 1 are recalled. Auto run is disabled 
for register 3, hence you must press the [RUN] button in 
the utility/shotbox control block to execute the effects.