EasyManua.ls Logo

Biostar M6VLA - Page 8

Biostar M6VLA
76 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Chapter 1 Motherboard Description
1-4
Texturing Engine
1/2/4/8-bits per pixel quality non-palletized textures.
16/32-bits per pixel quality non-palletized textures.
Pallet formats in ARGB 565,1555,or 444.
Tri-linear,bi-linear,and point-sampled filtering.
Mip-mapping with multiple Level-Of-Detail (LOD) calculations and
prespective correction.
Color keying for translucency.
2D GUI Engine
8/15/16/24/32-bits per pixel color formats.
256 Raster Operations (ROPs).
Accelerated drawing: BitBLTs,lines,polygons,fills,patterns,clipping,bit
masking.
Panning,scrolling,clipping,color expansion,sprites.
32x32 and 64x64 Hardware Cursor.
DOS graphics and text modes.
DVD
Hardware-Assisted MPEG-2 Architecture for DVD with AC-3.
Simultaneous motion compensation and front-end processing
(parsing,decryption and decode).
Supports full DVD 1.0,VCD 2.0 and CD-Karaoke.
Microsoft DirectShow 2.x native support,backward compatible to
MCI.
No additional frame buffer requirements.
Dynamic frame and field de-interlace filtering for high quality
playback on VGA monitors(Bob and Weave).
Tamper-proof software CSS implementation.
Freeze,Fast-Forward, Slow Motion, Reverse.
Pan-and-Scan support for 16:9 Sequence.
Super I/O Built-in onboard
Support one multi-mode Parallel Port.
(1) Standard & Bidirection Parallel Port (SPP).
(2) Enhanced Parallel Port (EPP).

Table of Contents

Related product manuals