3.2. Controlling the Hypermotion Camera
3.2.1. Key Commands on the Remote Panel
Introduction
This section presents the various commands you can use on the Remote Panel to control
the hypermotion camera. When available, the corresponding key on the hypermotion
camera is mentioned.
The standard behavior, applicable to all cameras, is explained in this table. When a given
camera has a specific behavior, this is specified in the section dedicated to the camera
itself.
PLAY
This key corresponds to the 'Play' command on the hypermotion camera.
Pressing this key initiates a replay from the first available frame on the current memory
block.
The corresponding CAM key flashes green to indicate the playback status.
During the playback, the material played on the hypermotion camera is recorded into the
server via the SDI connection.
SHIFT + PLAY
There is no corresponding command on hypermotion cameras.
Pressing this key combination initiates a replay on the current memory block at the speed
defined in the PGMSpeed parameter.
Pressing again PLAY, SHIFT+PLAY, or PRVCTL returns to the normal playing speed.
The corresponding CAM key flashes green to indicate the playback status.
Mark
This key corresponds to the ‘Mark Cue Point’ command on the hypermotion camera.
Pressing this key marks a cue point on the current block. You can mark up to 255 cue
points on a memory block.
This function is not available on all cameras with multiple-block memory.
8 3. Operation
EVS Broadcast Equipment SA Issue 12.05.A- May 2014