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Explo X2 Wave Flamer - Igniting via DMX; Control via Easy-DMX; Easy-DMX Mode Preparation

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46
11.3 IGNITING VIA DMX
In DMX mode, the projector can be ignited the following way:
Igniting via DMX
1
Set angles to 0° due to safety reasons. (CH1 = 128)
2
Arm device. (CH6 = 50 to 200)
3
Set opening time of single ignition or sequence. (CH4 or CH5)
4
Set angle. (CH1)
5
Activate ignition. (CH3 = 254 or 255)
Using the newest DMX version, sequences and ignitions can
be activated simultaniously. With older versions of the DMX
chip, the sequence must be selected first, and after 40ms an
ignition can be made. Newer DMX chips are available on
request.
12 CONTROL VIA EASY-DMX
The Easy DMX mode is a simplified version of the normal DMX control, using only two channels
(ignition variants and safety channel), to ignite predefined commands. This mode is meant for smaller
shows, where you can make different sequences via the flash buttons of your DMX controller. The
selectable ignition variants can be found in attachment 1 - List of sequences. The first DMX channel
is reserved as a safety channel. Channels 2-16 are fitted with standard sequences (see attachment -
List of sequences).
12.1 PREPARING THE EASY-DMX-MODE
Check the settings of the DMX starting address. This is the address of the first channel used:
In the DMX EASY menu you can change the DMX channel numbers used for single ignitions or
sequences:
To activate Easy DMX mode, select the option for it in the menu:
Next you must activate the DMX control:
Menu Edit DMX settings M-DMX: Startadresse
Menu Edit DMX settings M-DMX: DMX EASY
Menu Edit DMX settings M-DMX: Protocol DMX Easy

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