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LT Piccolo 12 - 27 Test & Next Functions

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Piccolo 49 from 82
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Modify commands
Result
Group
[GRP] [#] [MD.FY] () [REC]
[GRP] [GRP] ()
The first command opens the group # for its modification.
The second command opens the groups list to modify the
general group options (text).
Cue
[CUE] [#] [MD.FY] ()[REC]
[CUE] [CUE] ()
The first command opens the cue # for its modification.
The second command opens the cues list to modify the general
cue options (times, jumps, text and commands)
Effect
[EFFECT] [#] [MD.FY] ()
[EFFECT] [EFFECT] ()
The first command opens the effect # for its modification.
The second command opens the effects list to modify the
general effect options (text, type, direction, attributes, etc).
Page
[PAGE] [#] [MD.FY] ()
[PAGE] [PAGE] ()
The first command opens the page # for its modification.
The second command opens the pages list to modify the
general page options (text).
Macro
[3_B]MACRO [#] [MD.FY] ()
[3_B]MACRO [MD.FY] ()
The first command opens the macro # for its modification.
The second command opens the macros list to modify the
general macro options (text).
Submaster
() [MD.FY] [S#]
() [MD.FY] [FL.MT]
The first command modifies the content of the group or cue
loaded in this Submaster. In case the Submaster is loaded with
an effect, it opens the effect for the modification. It does not
work for Submasters with a cues list.
The second command allows to edit/change the loaded item for
each Submaster. It is the only way to set a Submasters as
general level control (Level) or as general rate control
(Rate).
Crossfader
() [MD.FY] [MD.FY]
Modifies, the cue in X1 (the crossfader has to be at either end
so that the cue is at FF).
*Use the arrow keys to exam the next or previous item.
From the exam and modify screens, return to the system, by pressing [EXIT].
27. TEST & NEXT FUNCTIONS
Both functions are a great help for editing and for a quick selection. Piccolo can test channels,
fixtures, groups & cues:
[CHANNEL][#][TEST], [TEST], [TEST] …
Test for channel # that fades in scene while the rest of the channels -from channel faders or
keyboard entrees- are forced to zero, with each new [TEST], the next channel (in numeric order) is
tested same way. This function uses the default time for the fades (set in menu 30)
[FIXTURE][#][TEST], [TEST], [TEST] …
The same command, but used to test the dimmers of the fixtures
[GRP][#][TEST], [TEST], [TEST] …
The same command, but used to test groups
[CUE][#][TEST], [TEST], [TEST] …
The same command, but used to test cues
The function [1_B]NEXT helps to find the next channel, fixture, group, cue, effect, etc. The
commands are very similar:

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