26 MAC 2000 Profile II
7
0 - 20
20 - 40
40 - 60
60 - 80
80 - 100
100 - 120
120 - 140
140 - 160
160 - 163
164 - 167
168 - 171
172 - 175
176 - 179
180 - 183
184 - 187
188 - 191
192 - 217
218- 243
244 - 247
248 - 251
252 - 255
0 - 7
7 - 16
16 - 23
23 - 31
31 - 39
39 - 47
47 - 55
55 - 63
63 - 64
64 - 65
66 - 67
67 - 68
69 - 70
70 - 72
72 - 73
74 - 75
75 - 85
85 - 95
96 - 97
97 - 98
99 - 100
Color/Gobo Wheel
Continuous scroll
White ! Position 1
Position 1 ! Position 2
Position 2 ! Position 3
Position 3 ! Position 4
Position 4 ! Position 5
Position 5 ! Position 6
Position 6 ! Position 7
Position 7 ! Open
Stepped scroll
Position 7 (Dots)
Position 6 (Highways)
Position 5 (Triple Cone)
Position 4 (UV)
Position 3 (Blue 111)
Position 2 (Green 201)
Position 1 (Red 308)
Open
Continuous rotation
CW, fast ! slow
CCW, slow ! fast
Random CMY color (set limits on ch. 3 - 5)
Random color, fast
Random color, medium
Random color, slow
8
0 - 9
10 - 14
15 - 19
20 - 24
25 - 29
30 - 34
35 - 39
40 - 44
45 - 49
50 - 54
55 - 59
60 - 74
75 - 89
90 - 104
105 - 119
120 - 134
135 - 149
150 - 164
165 - 179
180 - 194
195 - 209
210 - 232
233 - 255
0 - 3
3 - 5
5 - 7
7 - 9
9 - 11
11 - 13
13 - 15
15 - 17
17 - 19
19 - 21
21 - 23
23 - 29
29 - 35
35 - 40
41 - 46
47 - 52
53 - 58
59 - 64
65 - 70
70 - 76
76 - 82
82 - 91
91 - 100
Gobo Wheel 1, Gobo & Function
Open
Indexed gobo rotation
Gobo 1 (Jet Fan)
Gobo 2 (Pipe Dreams)
Gobo 3 (Double Worms)
Gobo 4 (Inverted King Star)
Gobo 5 (Limbo)
Continuous gobo rotation
Gobo 1
Gobo 2
Gobo 3
Gobo 4
Gobo 5
Indexed gobo shake
Gobo 1, shake slow ! fast
Gobo 2, shake slow ! fast
Gobo 3, shake slow ! fast
Gobo 4, shake slow ! fast
Gobo 5, shake slow ! fast
Rotating gobo shake
Gobo 1, shake slow ! fast
Gobo 2, shake slow ! fast
Gobo 3, shake slow ! fast
Gobo 4, shake slow ! fast
Gobo 5, shake slow ! fast
Gobo wheel rotation
CW, slow ! fast
CCW, fast ! slow
DMX channel Start code = 0
8-bit 16-bit Value Percent Function
Table 3: DMX protocol
Set position / velocity on
next channel. Fine
position on ch. 10
(16-bit).