:PROGRAMMING 
I 
Pointer 
P 
I 
The pointer 
(P) 
indicates the jump destination for the branch instructions 
CJ, SCJ, 
CALL, 
JMP, 
and  the  pointer  number  attached 
to 
the  beginning 
of 
the  jump 
destination is referred 
to 
as a label. The same label cannot be used multiple times, 
in the case 
of 
multiple use an error 
will 
occur. The label 
255 
always indicates the 
END 
instruction 
of 
the sequence program and cannot be used as a label. 
I 
Ladderexample 
1 
When 
XI3 
turns 
ON, 
execution jumps 
to the 
label 
P20. 
When 
Xi7 
turns 
ON, 
executicn 
jumps 
to the 
END 
instruction. 
Interrupt pointer 
I 
I 
When an interrupt occurs, the interrupt pointer 
(I) 
indicates the jump destination 
of 
the corresponding interrupt program for that  interrupt. Provide the same label as 
the interrupt pointer at the head of the interrupt program. 
When  interrupt pointers 
129 
to 
31 
are  used in 
a 
sequence  program, the jump is 
made 
to 
the corresponding interrupt program per interrupt time, every 
10 
msec, 
20 
msec or 
40 
msec. 
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