GB Sound module USM-RC-3
11.10.2021 BEIER-Electronic 87
Output sequence 1:
This sequence is a simple rotating light with three lamps/LEDs. In the first step only
output 1 is switched on. In the second step output 1 goes off again, and output 2 is
switched on. In the third step output 2 is switched off and output 3 is switched on.
After the third step, the sequence starts from the beginning and output 1 is switched
on again. In this way, the light almost “turns” in a “circle”.
Output sequence 2:
This example shows a simple fluorescent lighting simulation. Here is only one output
used, however, the lamp switches not only on and off but it simulates the typical start
of a fluorescent lamp.
In step 1, the intensity is set to a small value (4 %). This is supposed to represent the
preliminary annealing of the tube. In step 2 the lamp tries to ignite, so it becomes
shortly brighter (50 %), but it does not make it yet and it becomes darker in step 3
again (4 %). In step 4 is another ignition attempt (70 %) which does not succeed.
Therefore, the intensity in step 5 is set back to 5 %. Only in step 6 succeeds the
"tube" to ignite. The beginning and the end of the loop are now set exactly to this
step 6. Thus, the sequence now plays only this step 6 (lamp on) as long as the
sequence is turned on. Only when the sequence is turned off, the steps 7 to 10 are
reached and the lamp goes off in several stages (80 % 60 % 40 % 20 %
0%).
These are just simple examples. Of course you can also expand such sequences
much further to achieve even incredible effect.