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Bresser T-REX2 - 3.2.6 Turning; Rotating Model with Mouse Rings; Rotating Model by Angle Value; 3.2.7 Scaling

Bresser T-REX2
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3.2.6 Turning
Select the desired object and rotate it using one of the following two methods:
Method 1: Click the [Rotate] icon on the left. Three rings at right angles to
each other are then displayed around the object. Click on a ring and make a rotation
around the current axis. You can then see the angle of rotation and the direction in
the middle of the ring. This allows you to rotate the model around the X/Y/Z axes.
Method 2: Click the [Rotate] icon on the left, and then enter the rotation angle
values for positioning for the X/Y/Z axes. Click [Reset] to reset the rotation angle
values.
3.2.7 Scaling
Select the desired object and scale it using one of the following two methods:
Method 1: Click on the symbol [Scale] on the left, keep the left mouse button
pressed and scale the model. The corresponding values are displayed next to the
object.
Method 2: Click the [Scale] icon on the left, and then enter the positioning scale
values for the X/Y/Z axes. Click the [Maximum] button to achieve the maximum
possible size for printing. Click [Reset] to reset the size of the model.
Note: If you clicked the [Uniform Scaling] radio button, the model will be scaled to
scale when you change any value of the model's positioning. Otherwise, only the
corresponding item value is changed.

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