9.2. Timed Home Run Derby ................................................................................................................ 46
9.3. Take 10 Swings............................................................................................................................. 47
9.4. Going the Distance........................................................................................................................ 48
10. Start a Swing Session ........................................................................................................................ 49
10.1. Player.......................................................................................................................................... 50
10.2. Through a Group ......................................................................................................................... 51
11. Swing Session Views ......................................................................................................................... 52
11.1. 3D View ...................................................................................................................................... 53
11.2. Video........................................................................................................................................... 56
11.3. Damage Potential........................................................................................................................ 59
12. Navigating Groups.............................................................................................................................. 62
12.1. Player View ................................................................................................................................. 63
12.1.1. Group Member.................................................................................................................... 64
12.1.2. Finding a Group .................................................................................................................. 65
12.2. Coach View................................................................................................................................. 66
12.2.1. Creating a Group ................................................................................................................ 67
12.2.2. Admin Abilities .................................................................................................................... 68
12.2.3. Group Admin....................................................................................................................... 69
12.2.3.1. Add a Player ............................................................................................................... 70
12.2.3.2. Create a Player........................................................................................................... 71
12.2.3.3. Edit Group .................................................................................................................. 72
12.2.3.4. Delete Group .............................................................................................................. 73
12.2.3.5. Removing a Player ..................................................................................................... 74
13. USA Baseball Drills (SwingTracker Baseball)................................................................................... 80
14. Disconnected Swings......................................................................................................................... 81
14.1. Creating a Session ...................................................................................................................... 82
14.2. Assign to a Group Member.......................................................................................................... 83
15. Swing Metrics ..................................................................................................................................... 84
15.1. Power.......................................................................................................................................... 85
15.1.1. Applied Power..................................................................................................................... 86
15.1.2. Max Acceleration ................................................................................................................ 87
15.1.3. Impact Momentum .............................................................................................................. 88
15.2. Speed ......................................................................................................................................... 89
15.2.1. Max Barrel Speed ............................................................................................................... 90
15.2.2. Speed Efficiency ................................................................................................................. 91
15.2.3. Hand Speed ........................................................................................................................ 92
15.3. Control ........................................................................................................................................ 93
15.3.1. Hand Cast........................................................................................................................... 94
15.3.2. Attack Angle........................................................................................................................ 95