To delete an eect from the signal path, highlight the eect in the SIGNAL PATH LAYER and press the EN-
CODER. Select “DELETE” from the menu of eects placement options and press the ENCODER again; the
eect will be removed from the signal path and another eect in use (if any) will shift into its place. If the
deleted eect was the only eect in the signal path (pre or post), a placeholder symbol consisting of a plus
sign (+) in a circle will appear in its spot.
When an eect is deleted, the box containing the preset number will change from blue to red (indicating
that a preset edit has been made), and the SAVE utility button will illuminate. With the eect now deleted,
further edits can then be made or the SAVE utility button can be pressed to keep completed edits (see illus-
trations below and on next page).
25
After moving the newly added eect by turning the ENCODER, press the ENCODER to select its new position in the signal path.
With the added eect in position (as indicated here by white arrow below it and label above it), continue edit-
ing other parameters or press the illuminated SAVE utility button to keep completed edits.
DELETING AN EFFECT
To delete a highlighted eect, rst press the ENCODER to access the menu of eects placement options.
The newly added eect, highlighted with a white arrow below it and label above it, appears in an green box
indicating that it can be left in place or moved to a dierent position in the signal path by turning the ENCODER.
POST FX 2
RUMBLE
V3
AMPLIFIER
BASS
OD
PRESBLENDDRIVELEVEL
BASIC OCTOBOT
42
SMALL
ROOM
POST FX 1
RUMBLE
V3
AMPLIFIER
BASS
OD
PRESBLENDDRIVELEVEL
BASIC OCTOBOT
42
SMALL
ROOM
POST FX 1
RUMBLE
V3
AMPLIFIER
BASS
OD
PRESBLENDDRIVELEVEL
BASIC OCTOBOT
42
SMALL
ROOM
SAVE
BASIC OCTOBOT
SMALL
ROOM
OCTO
BOT
RUMBLE
V3
AMPLIFIER
POST FX 1
42
TYPE
POST
LVL DCAY DWLL DIFF TONE