38 
 
 
(2) Details of User pattern data (Fixed-size and Free-size) 
In case of Fixed-size, User pattern data will be placed at variable address depending on the 
character size specified. The Pattern data length of one character is shown below size by size. 
According to Pattern data length, User pattern data will be placed in Holding Registers and 
moved up to front.   
In case of Free-size, User pattern data of one character consists of its dot size and the pattern 
data and is placed at fixed address.   
When User pattern is newly registered, the applicable flag of Pattern data registration shall be 
ON.  
Character size vs. Pattern data length (bytes) 
No. 
Character size  Pattern data length (bytes) 
1 4x5  4 words(8 bytes) 
2 5x5  4 words(8 bytes) 
3 5x8(5x7)  4 words(8 bytes) 
4 9x8(9x7)  8 words(16 bytes) 
5 7x10  8 words(16 bytes) 
6 10x12  16 words(32 bytes) 
7 12x16  16 words(32 bytes) 
8 18x24  36 words(72 bytes) 
9 24x32  64 words(128 bytes) 
10 11x11  16 words(32 bytes) 
11 5x3(chimney)  3 words(5 bytes) 
12 5x5(chimney)  3 words(5 bytes) 
13 7x5(chimney)  4 words(7 bytes) 
14  Free size  640 words(1280 bytes) 
* The parenthesized number show the available number of bytes as pattern data. 
 
The below-mentioned is an example of “Holding Registers” where User patterns are registered.   
User pattern registration 01 shows 16 status of User pattern registration 000 through 015 
starting from the upper bit. Subsequently, the same data structure as that of User pattern 
registration 01 will follow.   
The construction rule of User pattern data is the same as that of User pattern character 
transmission of Standard communication.   
(Registration No. 000)(Registration No. 001) 
 
 
 
Example of Holding Register setup 
 
Word 
address 
Classification  Item name  Setting data  Content 
2D 00 
User pattern 
(fixed size) 
Pattern data registered or Not 01  0xC000 
Registration status for Registered 
Char. 000 and 001are set to ON. 
2D  01  Pattern data registered or Not 02  0x0000 
…     …  … 
2D  20  Pattern data (Registered Char. 000)  0x0009 
Pattern data of Registered 
Character 000 will be set.   
2D  21  Pattern data (Registered Char. 000)  0x1F01 
2D  22  Pattern data (Registered Char. 000)  0x0000 
2D  23  Pattern data (Registered Char. 000)  0x0000 
2D  24  Pattern data (Registered Char. 001)  0x0913 
Pattern data of Registered 
Character 001 will be set.   
2D  25  Pattern data (Registered Char. 001)  0x1515 
2D  26  Pattern data (Registered Char. 001)  0x0900 
2D  27  Pattern data (Registered Char. 001)  0x0000 
…     …  … … 
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