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Chapter 3
Chapter 3. Sound Editing
3-2-4 Assigning a Button Target - ⓐ
A Button’s operating region is determined by its Target
assignment. Depending on the chosen Destination,
Target selection options can be: None, Preset, System,
Zone1~16, Zone ALL, FX A~D, FX ALL, Input 1~2 and
Input ALL.
3-2-5 Assigning a Button Off Value - ⓑ
The Off value is the value (0-127) sent when the given
Button is turned Off (dim).
3-2-6 Assigning a Button On Value- ⓒ
The On Value is the value (0-127) sent when the given
Button is turned On (lit).
3-2-7 Assigning a Button Initial State - ⓓ
The Initial State establishes a given button’s default
starting point when a sound is first selected. “None”
sets no initial state and, as such, will adopt the state (on
or off) of that same button from the previously selected
sound. A setting of On or Off specifically sets the
button to On (lit) or Off (dim) when the sound is first
selected.
3-2-8 Assigning the Button Type - ⓔ
Use the Type parameter to set the button behavior to Momentary or Toggle.
When Type is set to Momentary, the button sends its “On Value” when pressed, and its “Off Value” when
released.
When Type is set to Toggle, the button alternates between sending its “On Value” or “Off Value” each time it is
pressed. No value is sent when the controller is released.
The X/Y joystick of SP7 Grand consists of four inde-
pendently programmable directions: Left (X-), Right
(X+), Up (Y+), and Down (Y-). On the “Joystick” Edit
page, you can edit the Destination, Target, Min/Max
value and Initial State for each of the four joystick
directions.
3-3 Joystick Editing