GB Sound module USM-RC-3
70 BEIER-Electronic 11.10.2021
Cornering squeak:
As soon as the vehicle is turning, the cornering speake is played. The higher the
value is, the more the steering must be to trigger the cornering squeak. Values
between 20 and 127 are possible.
The threshold for the turn warning sound determines up to which driving speed, the
turn warning sound should be played.
Automatic driving sound activation:
As an option you can select an automatic driving sound activation (see page 34).
The engine sound always switches on automatically, as soon as you move the
throttle stick shortly while standing. After an adjustable time the engine sound turns
off automatically.
Time for warmstart:
If both sounds “Engine coldstart sound“ and “Engine warmstart sound“ are used, the
time can be specified which determines how long the driving sound had to be turned
off in order to play the coldstart sound instead of the warmstart sound after a new
start.
Speed change when triggering function “Engine sound rpm change”:
Here you can setup the change of the rpm for idle or driving sound between a range
of -50% and +50%. Minus values make the sound slower and positive values faster.
With this setting you change the speed of the actual sound (idle or driving sound). It
initiates no change between idle and driving sound. This function is quite useful for
example if you want to change the speed of a hydraulic pump of a construction
maschine.
Speed steps/gears
Gears forward/backward:
Here you can choose how many different driving sounds or gears, the engine sound
should have.
When option "Play change sound parallel to engine sound" is activated, the driving
sound changes immediately from the old to the new engine sound and the change
sound is played simultaneously during this change. If this option is not activated, the
old engine sound stops, the change-sound is played and after that the new engine
sound starts.
As an additional option, it is possible to skip gearshift and downshift at stopping. If
this option is activated, the engine sound will directly jump to FG1 when you stop the
model.
Zero point deadband threshold:
When the vehicle is standing, i.e. the drive motors are not running, but the sound
module is not generating the idle sound. If it occasionally plays the driving sound
instead, then this value should be raised slightly. Values between 2 and 30 are
possible.
On the other hand, if the idle sound continues to play even though the vehicle is no
longer stationary, then this value can be reduced slightly.