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DSC PC4020 - Adding Zones to Partitions; Zone Programming

DSC PC4020
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14
1. The panel will prompt ’From Which Partition’. Scroll to
the partition you want to copy programming from.
Press [*].
2. The panel will prompt ’To Which Partition’. Scroll to the
partition you want to copy programming to. Press [*].
Both partitions now have the same programming.
5.3 Adding Zones to Partitions
Add New Zone
Ref #: [0100XX0300] where XX = partition number
Zones must be assigned to partitions in order for them to
operate. By default, the first 16 zones on the control panel
are assigned to Partition 1. When you select this menu item,
the panel will display the first zone not assigned to the par-
tition. Use the arrow keys (<>) to scroll through the zones
not assigned to the partition. When the zone to be added is
displayed, press the [*] key to select it.
Once you have selected the zone to add, there are three
items to be programmed:
1. Zone Label: this 14-character label will appear on the
LCD display of the keypad.
2. Zone Type: this determines how the zone will operate.
3. Zone Attributes: these attributes are toggled on and off
and affect how the zone will function.
For instructions on programming these items, see 5.4 ‘Zone
Programming‘.
Press [#] once you have finished programming a zone. The
keypad will display the next available zone to be added.
Global Zones
If a given zone is added to more than one partition, it
becomes a global zone
global zoneglobal zone
global zone. A global zone differs from single
partition zones in the following ways:
A global zone will not be armed until all partitions to
which the zone is assigned are armed.
A global Delay type zone will follow the longest pro-
grammed delay time of the partitions it is assigned to.
A global Stay/Away type zone will not be activated
until all partitions the zone is assigned to are armed in
the Away mode, or the interior has been activated by
pressing [*] [1].
When a global zone is manually bypassed, as soon as
any partition the zone is assigned to is disarmed, the
zone will no longer be bypassed.
Edit Zone
Ref #: [0100XX0301] where XX = partition number
When you select this menu item, the panel will display the
first zone assigned to the partition. Use the arrow keys (<>)
to scroll through the zones assigned to the partition. When
the zone to be edited is displayed, press the [*] key to select
it.
Adding and editing zones follow the same menu system.
All options for editing a zone are described in Section 5.4
’Zone Programming’.
Delete Zone
Ref #: [0100XX0302] where XX = partition number
When you select this menu item, the panel will display the
first zone assigned to the partition. Use the arrow keys (<>)
to scroll through the zones assigned to the partition. When
the zone to be deleted is displayed, press the [*] key to
delete it. Press the [#] key to exit once all zones not required
for the partition have been deleted.
5.4 Zone Programming
Ref #: [0100XX0301YYY] where XX = partition number and
YYY = zone number
Once a zone has been added to a partition, you must pro-
gram the following:
•zone label
•zone type
zone attributes
To program the zone, enter the reference number indicated
above. Press [*] to select the zone. The three programming
items are accessible from the zone programming menu.
Zone Labels
When the zone label programming option is selected, the
panel will display the presently programmed label (default
’Zone XXX’). Follow the instructions below to program the
label.
Programming System Labels
A cursor will appear under the first letter of the default
label. Move the cursor to left or right by pressing the arrow
(< >) keys. The letters of the alphabet have been divided up
among the number keys 1 to 9 on the keypad as follows:
[1] = A, B, C, 1 [2] = D, E, F, 2 [3] = G, H, I, 3
[4] = J, K, L, 4 [5] = M, N, O, 5 [6] = P, Q, R, 6
[7] = S, T, U, 7 [8] = V, W, X, 8 [9] = Y, Z, 9, 0
[0] = Space
For example, if you press the [4] key once, the letter ’J’ will
appear above the cursor on the display. Press the [4] key
again, the next letter ’K’ will appear, and so on. If a different
number key is pressed, the cursor will automatically move
to the right one space. To erase a character, use the arrow
keys to move the cursor under the character, then press the
[0] key.
There are other options when programming labels. Press
the [*] key to call up the options menu. Scroll through the
options using the arrow (< >) keys, then press the [*] key to
select.
[0] Clear Display
Clear DisplayClear Display
Clear Display will clear the entire label.
[1] Clear to End
Clear to EndClear to End
Clear to End will clear the display from the character
above the cursor to the end of the display.
[2] Change Case
Change Case Change Case
Change Case will toggle between uppercase and lower-
case letters.
[3] ASCII Entry
ASCII Entry ASCII Entry
ASCII Entry is for entering uncommon characters. Use
the arrow (< >) keys to toggle through the characters or
enter a 3-digit number from 032 to 255. Press the [*] key
to enter the character. See Appendix D at the back of
this manual for a list of the available ASCII characters.
[4] Cancel and Exit
Cancel and ExitCancel and Exit
Cancel and Exit will exit zone label programming. No
changes will be saved.
[5] Save
Save Save
Save will save any changes and exit zone label pro-
gramming.
Zone Types
The following is a description of each zone type:
Standard Delay (00)
Standard Delay zones have an entry and exit delay. The exit
delay will begin as soon as arming is initiated. The delay
zone may be opened and closed during the delay time
without causing an alarm. After the exit delay time has
expired, the zone is armed. Opening the zone will start the
entry delay. If the panel is disarmed before the entry time
expires, no alarm will be generated.
Auxiliary Delay (01)
The Auxiliary Delay zone operates the same way as the
Delay zone, except different entry and exit delay times can
be programmed: Auxiliary Entry and Auxiliary Exit
Delay. Having a second delay zone provides greater flexi-
bility for areas which require more time to arm and dis-
arm the system.
Instant (02)
An Instant zone will be armed when the exit delay expires.
Violating this zone when armed will cause an instant alarm.

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