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DynaVox MT4 - Basic Step-By-Steps

DynaVox MT4
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Quick Start: Introducing DynaVox Series 4
Part # 400023
21
Basic Step-by-Steps
This section offers step-by-step instructions for some of the most common operations that you will need
to know as you begin to communicate with your new device.
Using Your Device to Communicate
The DV4/MT4 device will speak when selections are made on a communication page with symbol buttons.
These buttons are the most prominent visible components of DynaVox communication pages. Symbol
buttons contain vocabulary in the form of letters, words, phrases or sentences, providing the building
blocks of messages. These buttons usually feature a label and a symbol to illustrate the vocabulary that is
programmed into the button. Since most buttons are fairly small, the label is usually only a word or two.
The label can be the entire vocabulary content of a button or it can be a key word that represents a
longer message called text. When a symbol button is selected, different things may happen. The button’s
label or text may be automatically spoken by the device, or this vocabulary may be sent to the Message
Window to be spoken when the Message Window is selected. The actions that take place when a button is
selected are determined by behaviors.
Behaviors are actions that can be programmed into buttons. Each button must have at least one behavior.
Buttons can have more than one behavior. Without an assigned behavior, a button will have no function.
More than 175 unique behaviors are available in the DynaVox Series 4 Behavior Editor. (The most common
behaviors are defined in this book in Appendix A: Common Behaviors.) To see what behavior is assigned to
a button, follow these steps:
1. Select the square, green Modify button in the title bar above the communication page. The
Modify button will turn red, indicating that it has been selected.
2. Select a symbol button. The Modify Button menu will open.
3. Look at the blue Behaviors button. Any behaviors that are assigned to this button will be
listed beside the Behaviors button.
If you have selected a symbol button, one of the assigned behaviors is probably Insert Label, Insert Text,
Speak Label or Speak Text. These are the four primary behaviors for communicating vocabulary from
symbol buttons. Each of these behaviors will cause a symbol button to communicate information in a
different way.
Insert Label - If an Insert Label behavior is assigned to a button, the button’s label will be sent to
the Message Window when the button is selected. The label will not be spoken until the Message
Window is selected. This behavior allows you to string together labels from multiple buttons to
create a unique message in the Message Window. When the Message Window is selected, the
message will be spoken by the device.