PROJECTOR 
CARE 
Your 
CAROUSEL 
Projector requires no lubrica-
tion, 
as 
all  bearings  are  self-lubricating. 
THERMAL 
FUSE 
Your  projector is  equipped  with  a thermal fuse 
to 
prevent  overheating 
and  possible  damage  to  the  projector  in  case  of  exhaust-fan  failure. 
If 
overheating causes  the  fuse 
to 
open, the  projector will  not  operate. The 
projector  will  require  factory  or  repair-station  attention 
to 
make 
it 
run 
again. Refer 
to 
the service facilities listed at the back of this manual. 
PROJECTION·LAMP 
REPLACEMENT 
Your  projector  is  equipped  with  a  code 
ELH 
projection  lamp  with  a 
rated  life of 
35 
hours. There are also two special-application lamps avail-
able. 
For 
longer lamp life (but less brightness), 
use 
a code 
ENH 
lamp with 
a rated  life of 
175 
hours.  For 
30 
percent greater brightness than offered 
by 
the code 
ELH 
lamp, 
use 
a code 
ENG 
lamp with a rated life of 15 hours. 
All  of  the  lamp-life  ratings  given  above  are 
for 
projectors  with  the 
lamp switch  set at HIGH.  Lamp  life 
can 
be 
extended 
by 
as 
much 
as 
four 
times by using the 
LOW 
setting. 
It's 
a good  idea  to keep  a spare  projection  lamp 
on 
hand. 
If 
the lamp 
should burn out during 
use, 
set the power switch 
to 
FAN 
to 
speed cooling; 
then  remove  the  slide  tray. 
When 
the  projector  and  lamp 
have 
cooled 
sufficiently, 
turn 
the projector off 
and 
remove the power cord. 
Tum 
the 
projector 
bottom  side  up.  Rotate  the  coin-slotted  screw  in 
the 
LAMP 
DOOR 
counterclockwise  until the  door 
can 
be 
opened. 
CAUTION: 
Be 
certain  that  the  projector  and  the  pro-
jection  lamp have  cooled  before you  remove the  lamp. 
Push  the 
LAMP
-
RELEASE 
LEVER 
downward  until  it  is  free  of  its  retaining 
clip; then  raise  the lever all the 
way, 
grasp the lamp,  and  remove 
it
. 
Slide a 
new 
lamp into the socket with a prong of the lamp 
in 
each  slot 
of the  socket. 
Be 
careful  not  to  touch  the  transparent  portion 
of 
the 
lamp. 
If 
you  accidentally get fingerprints 
on 
the  lamp,  wipe 
it 
carefully 
with 
a  clean, 
soft 
cloth  moistened  with  rubbing  alcohol.  Lower  the 
lamp-release  lever 
to 
seat  the  lamp;  then  push  downward 
on 
the  lever 
until 
it 
is held 
by 
its retaining clip. Close and fasten the lamp door. 
11