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SEARCH MODES
SCORE has 3 search modes designed for different
terrains and targets.
Navigating Through Search Modes
You can navigate through the modes easily by using
the Right & Left Buttons. The selected mode will be
framed.
PARK
Designed for coin and jewelry hunting in
urban areas and parks where there are
lots of modern trash (aluminum foil, pull-
tabs, bottle caps etc.) present. There are 3 tones in Park
Mode: Device produces a low tone for ferrous targets
with 01-10 IDs, a medium tone for gold and non-ferrous
metals with IDs 11-41 and a high tone for non-ferrous
metals with IDs 41-60 such as silver, brass and copper.
This mode is optimized for mid to large coins and
jewelry. The default discrimination is set to reject Target
IDs up to and including 10 to eliminate ferrous targets.
Rejected IDs
1-10
Accepted IDs
11-60
To avoid targets such as aluminum, you can utilize the
Custom Discrimination Pattern. In this pattern, the
default discrimination is set to reject Target IDs up to
and including 12.
Rejected IDs
1-12
Accepted IDs
13-60
Gold targets may fall between 11-12 IDs. When this
pattern is selected, you cannot detect targets with 11-
12 IDs.
Aluminum foil typically generates a Target ID of 11.
However, depending on the shape, its ID can go up
to 20.
Both single frequency and multi frequency can be used
in this mode. Based on target type, you can choose the
frequency you want. Multi frequency in Park mode will
allow for maximum depth and separation. Thus, a slight
noise can be experienced.
Bottle caps are unwanted targets for detectorists and
they are mostly detected as non-ferrous targets by
metal detectors. Bottle Cap Rejection setting is added
to the Park mode by default. This features enables you
to discriminate bottle caps as iron. This feature works
in Multi frequency only.
FIELD
Recommended for coin and relic hunting
in pasture and cropped/plowed fields.
These fields may contain ferrous trash and coke. To
detect coins and relics more easily amongst these
trash items, you can use the Custom Discrimination
Pattern. In this pattern, the default discrimination is set
to reject Target IDs up to and including 12. There are 2
tones in this mode and the tone break point is set to 12.
Both single frequency and multi frequency can be used
in this mode. Multi frequency in Field mode will allow for
maximum depth and separation.
The ID resolution of IDs 11-15 is different in Park versus
the Field mode. You may get a different ID in each
mode for targets that fall within this ID range.
Park and Field modes offer 3 different Multi
frequencies as Multi-1 (M1), Multi-2 (M2) and Multi-3
(M3). For details, please refer to the Frequency
section.
In Park and Field modes different algorithms are
run in M3 Multi frequency. In trashy sites, M3 Multi
frequency in Park mode should be preferred. When
a target is isolated underground, the ID will be the
same in both modes. However, if the target is next
to trash such as aluminum foil, Multi 3 in Park mode
will generate a more accurate ID for the target.