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Sequential Prophet Rev 2 - Saving a Program; Canceling Save; Naming a Program

Sequential Prophet Rev 2
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4
5Getting Started
Sequential Prophet Rev2 User’s Guide
Getting Started
To recall the basic preset using the Global Menu:
1. Press the global button.
2. Use the parameter knob to select basic program.
3. Press the write button.
Saving a Program
If you’ve created a sound that you like, you’ll probably want to save it.
Saving a program overwrites a previously saved program. Sound design-
ers often save many incremental versions of a program as they continue
to rene it. These intermediate versions often make good jumping off
points for new sounds.
To save a program to the same preset location:
1. Press the write button. Its LED begins blinking.
2. Press the write button again. Its LED stops blinking and the program is
saved.
To save a program to a different location:
1. Press the write button. Its LED begins blinking.
2. Turn the bank or program knobs to select a new location. You can only
save to banks U1-U4.
3. Press the write button again. Its LED stops blinking and the program is
saved.
Saving a program saves any edits to programs on both Layer A and Layer B.
Canceling Save
Sometimes you may want to cancel saving a program before you commit.
To cancel the save process before you commit:
If the write button LED is ashing, press the global button. The write
LED stops ashing and saving is canceled. You can return to editing if
you want.
Comparing Before You Save
Before saving a program to a new location, it’s a good idea to listen to the
program in the target location to make sure you really want to overwrite it.
To evaluate a program before you overwrite it:
1. Get ready to save by pressing the write button. It starts ashing.
2. Press the compare button. Its LED lights up.
3. Use the bank and program knobs to navigate to the sound you want to
compare and play the keyboard to hear the sound.
4. To disable the compare function and go back to the edited sound, press
the compare button again to turn it off. (Programs can’t be written
while in compare mode.)
5. If you want to save the edited sound, the write button is still ashing
and ready to save, so navigate to a location with the bank and program
knobs and press write. The sound is saved.
6. Alternatively, if you want to cancel saving and continue editing, press
the global button. Saving is canceled.
Naming a Program
You can rename a program when the write command is active.
To rename a program:
1. Press the write button. Its LED begins blinking.
2. Turn the parameter knob to move the cursor forward or backward
3. Turn the value knob to select a character.
4. When you’re done naming the program, press the write button again.
Its LED stops blinking and the program is saved.

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