2.5 EQUIPMENT CODING
The Skillmill equipment code is a 16-character alphanumeric made up as follows:
Characters Description Values and meaning
1, 2 Line DJ
3 Equipment K = Skillmill
4 Product version
0 = Standard
1 = UL
5 Type of power supply
3 = Powered
4 = Baery
N = None
6 Display type
D = Display
N = None
7 Reader
N = None
T = TGS
8, 9 Frame colour AN = Anthracite
10, 11 Upholstery colour 00 = None
12, 13, Guard colour EA = Anthracite
14, 15, Colour of plastic parts NR = Black
16,
Packaging and power
supply
0 = None
1 = Standard packaging
2 = Packaging for shipment outside Italy
Table 7
This is an example of a possible code number:
DJ K 0 N N T AN 00 EA NR 1
Skillmill
Technical Service Guide - Rev. 3.5
Page 18
email: support@technogym.com