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Alpine CDA-9886 - Storing Channel Presets; Receiving Stored Channels; Storing the Desired Sports Team (SIRIUS Only); Game Alert Setup

Alpine CDA-9886
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Storing
Channel
Presets
1 Press
BAND
to select the desired band you want to
store.
2 After tuning In the desired channel, press and hold,
for at least 2 seconds,
anyone
of the
pre.e'
button.
(1
through
6)
Into which you wish to store
the channel.
The selected station is stored.
3 Repeat the procedure to store up to 5 other channels
onto the same band.
To
use this procedure
for
other bands, simply select the band desired
and
repeat the procedure.
A total
of
18 channels can be stored
in
the preset memory
for
either
XM
or
SIRIUS. 6 Channels are stored
in
each band (XMl, XM2
and
XM3
for
XM; SIRIUSl, SIRlUS2 and SIRlUS3
for
SIRIUS).
If
you store a channel in a preset memory which already has a
station, the current channel
will be cleared
and
replaced with the
new one.
Receiving
Stored
Channels
1 Press
BAND
to select the desired band.
2 Press the channel
pre.e'
button
that has your
desired satellite channel
In
memory.
Storing
the
desired
Sports
Team
(SIRIUS
only)
Store a favorite team from one
of
the available leagues SIRIUS covers.
Once stored,
game
times and scores for that team are announced using
the interruption ALERT display while receiving other programming. To
receive these announcements, refer to page 23.
This function becomes effective after performing the following two
operations.
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1 Select the channel broadcasting your favorite team's
game.
2 Press
F/SETUP
to activate the Memory/Delete
selection mode.
3 Turn the
Rotary
encoder
to select the Memory
mode, and then press
~/ENT.
Memory H Delete H Memory
4 Turn the
Rotary
encoder
to select the desired team
for the game being broadcast, and then press
~/ENT.
5 Turn the
Rotary
encoder
to select interruption
type, and then press
~
/ENT.
Game Update (Initial setting) H Game Initial
Game Update: The
ALERT
display interrupts
by
game
progress (change of score. game result, etc.).
Game Initial:
The
ALERT
display interrupts when the game
begins.
6 Press and hold
~IESC
for at least 2 seconds to
return to normal mode.
If
you try to store when the memory area is full, "Memory Full" is
displayed.
If
you want to replace a team that's already been saved
in
step
4,
tum
the Rotllry
encoderto
select "Replace YES", and then
press
~
lENT.
If
no operation is performedfor 10 seconds, the setting mode
is
canceled.
1 Press and hold
F/SETUP
for at least 2 seconds to
enter the SETUP mode.
2 Turn the
Rotary
encoder
to select the SIRIUS Item,
and then press
~
lENT.
Bluetooth*J H General H Display H
XM,.2/SIRIUSoJ
H
HD
Radio,.4
H Bluetooth
*J
Displayed only when INT Mute is OFF and the mode is set to other
than Bluetooth Audio.
,.2 Onlv when XM Radio is connected.
oJ
Onl~
when SIRIUS Radio is connected.
,.4 Only when HD Radio
is
connected.
3 Press
~IENT
to activate the Game Alert mode.
4 Turn the
Rotary
encoder
to select the desired
league, and then press
~
/ENT.
5 Turn the
Rotary
encoder
to select a team you want
to store, and then press
~
lENT.
6 Turn the
Rotary
encoder
to select an Interruption
type, and then press
~
lENT.
UPDATE
(Initial setting) H INITIAL
UPDATE:
The
ALERT
display interrupts
by
game progress
(change of score, game result, etc.).
INITIAL:
The
ALERT
display interrupts when the game
begins.
7 Press and hold
F/SETUP
for at least 2 seconds to
cancel the SETUP mode.
Pressing
~IESC
returns to the previous SETUP mode.
If
no operation is performed
for
60 seconds, SETUP
is
canceled.
In
this mode, a total
of
4 teams can be stored
in
the preset memory
(one team per league).
Storing
the
desired
Song
/
Artist
(SIRIUS
only)
A stored song title
or
artist name
is
announced whenever a matching
title
or
artist is found on another channel. The interruption ALERT is
displayed while listening to a program on another channel. For
receiving interruption information, refer to "Recalling the stored
information (SIRIUS only)" (page 24).
1 Press
F/SETUP
to activate the Memory/Delete
selection mode when a Song or the song of an Artist
you want to store
Is
being broadcast.
23-EN
Storing
Channel
Presets
1 Press
BAND
to select the desired band you want to
store.
2 After tuning In the desired channel, press and hold,
for at least 2 seconds,
anyone
of the
pre.e'
button.
(1
through
6)
Into which you wish to store
the channel.
The selected station is stored.
3 Repeat the procedure to store up to 5 other channels
onto the same band.
To
use this procedure
for
other bands, simply select the band desired
and
repeat the procedure.
A total
of
18 channels can be stored
in
the preset memory
for
either
XM
or
SIRIUS. 6 Channels are stored
in
each band (XMl, XM2
and
XM3
for
XM; SIRIUSl, SIRlUS2 and SIRlUS3
for
SIRIUS).
If
you store a channel in a preset memory which already has a
station, the current channel
will be cleared
and
replaced with the
new one.
Receiving
Stored
Channels
1 Press
BAND
to select the desired band.
2 Press the channel
pre.e'
button
that has your
desired satellite channel
In
memory.
Storing
the
desired
Sports
Team
(SIRIUS
only)
Store a favorite team from one
of
the available leagues SIRIUS covers.
Once stored,
game
times and scores for that team are announced using
the interruption ALERT display while receiving other programming. To
receive these announcements, refer to page 23.
This function becomes effective after performing the following two
operations.
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'*r
"*0~1J'·;'~11trmt'lII.i1l·lG
0k.'.IW&'b-~lt,y,;c
•.
"wA'i"'9wlm'.fr!\iIm.L.Amp_"0;ili'lw
1 Select the channel broadcasting your favorite team's
game.
2 Press
F/SETUP
to activate the Memory/Delete
selection mode.
3 Turn the
Rotary
encoder
to select the Memory
mode, and then press
~/ENT.
Memory H Delete H Memory
4 Turn the
Rotary
encoder
to select the desired team
for the game being broadcast, and then press
~/ENT.
5 Turn the
Rotary
encoder
to select interruption
type, and then press
~
/ENT.
Game Update (Initial setting) H Game Initial
Game Update: The
ALERT
display interrupts
by
game
progress (change of score. game result, etc.).
Game Initial:
The
ALERT
display interrupts when the game
begins.
6 Press and hold
~IESC
for at least 2 seconds to
return to normal mode.
If
you try to store when the memory area is full, "Memory Full" is
displayed.
If
you want to replace a team that's already been saved
in
step
4,
tum
the Rotllry
encoderto
select "Replace YES", and then
press
~
lENT.
If
no operation is performedfor 10 seconds, the setting mode
is
canceled.
1 Press and hold
F/SETUP
for at least 2 seconds to
enter the SETUP mode.
2 Turn the
Rotary
encoder
to select the SIRIUS Item,
and then press
~
lENT.
Bluetooth*J H General H Display H
XM,.2/SIRIUSoJ
H
HD
Radio,.4
H Bluetooth
*J
Displayed only when INT Mute is OFF and the mode is set to other
than Bluetooth Audio.
,.2 Onlv when XM Radio is connected.
oJ
Onl~
when SIRIUS Radio is connected.
,.4 Only when HD Radio
is
connected.
3 Press
~IENT
to activate the Game Alert mode.
4 Turn the
Rotary
encoder
to select the desired
league, and then press
~
/ENT.
5 Turn the
Rotary
encoder
to select a team you want
to store, and then press
~
lENT.
6 Turn the
Rotary
encoder
to select an Interruption
type, and then press
~
lENT.
UPDATE
(Initial setting) H INITIAL
UPDATE:
The
ALERT
display interrupts
by
game progress
(change of score, game result, etc.).
INITIAL:
The
ALERT
display interrupts when the game
begins.
7 Press and hold
F/SETUP
for at least 2 seconds to
cancel the SETUP mode.
Pressing
~IESC
returns to the previous SETUP mode.
If
no operation is performed
for
60 seconds, SETUP
is
canceled.
In
this mode, a total
of
4 teams can be stored
in
the preset memory
(one team per league).
Storing
the
desired
Song
/
Artist
(SIRIUS
only)
A stored song title
or
artist name
is
announced whenever a matching
title
or
artist is found on another channel. The interruption ALERT is
displayed while listening to a program on another channel. For
receiving interruption information, refer to "Recalling the stored
information (SIRIUS only)" (page 24).
1 Press
F/SETUP
to activate the Memory/Delete
selection mode when a Song or the song of an Artist
you want to store
Is
being broadcast.
23-EN

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