TS-12 Musician’s Manual Section 7 — Effect Parameters
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30 SMALL ROOM REVERB
SMALL ROOM REVERB features a short, room-like decay. The FX-1 and FX-2 parameters can be
routed into the effect with different Dry/Wet mixes.
DECAY TIME Range: 0.20 to 100.0
Controls the amount of time it takes for the reverberation to decay to a low level (-60 dB) after the
input signal stops.
PRE-DLY TIME Range: 0000 to 0500
Creates a delay in the amount of time it takes before the original signal is fed into the reverb. The
range is based in milliseconds.
HF - DAMPING Range: 00 to 99
Controls the rate of attenuation of high frequencies in the decay of the reverberation. As natural
reverb decays, some high frequencies tend to get absorbed by the environment. Increasing the
value of this parameter will filter out increasing amounts of high-frequency energy.
BANDWIDTH Range: 00 to 99
The high-frequency bandwidth parameter acts as a low pass filter on the signal going into the
reverb, controlling the amount of high frequencies that will pass into the effect. The higher the
setting, the more high frequencies are allowed to pass.
LF DECAY Range: -99 to +99
This control will boost or cut the rate at which low frequencies decay.
DIFFUSION Range: 00 to 99
Determines whether the early reflections will appear as a series of discrete echoes (lower values)
or will be more diffused (higher values).
DETUNE - RATE Range: 00 to 99
Controls the LFO rate of detuning incorporated within the reverb. Detuning creates a slight pitch
shift into the reverberated signal, giving it a more natural sounding decay by breaking up
resonant nodes.
DEPTH Range: 00 to 99
Controls the depth of the detuning, that is, how much the pitch will change. Low values yield a
metallic sound. Some voices sound best with very low values.
31 MEDIUM ROOM REVERB
32 LARGE ROOM REVERB
MEDIUM ROOM REVERB provides a highly programmable medium room reverb, and LARGE
ROOM REVERB offers a larger room with bright reflective surfaces.
These algorithms share the same signal routing topology as HALL REVERB 2. However, the
internal values of the components (not user-programmable) differentiate these reverbs. The
EFFECT MIX FX-1 and FX-2 parameters can be routed into the effect with different Dry/Wet
mixes.