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GEM genesys xp User Manual

GEM genesys xp
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owner's manual
genesys xp
Realtime use of the Genesys xp Page79
DRUM KIT EDIT
In Genesys xp is it possible a full edit of the drumkit recalled by song or by styles. Select the parts assigned to the styles
pressing the function buttons F1-F2 PARTS in the main screen, and select the track n.10 usually assigned to the drumkit.
Sound Edit (Quick)
Sound Edit (Quick)
Select in the menu
Press ENTER
Threshold level that divides Layer 1
from Layer 2. When you play with a low
velocity, the Sound assigned to Layer 1 is
triggered. By playing harder, the Sound
assigned to Layer 2 is triggered. The
value=0 causes the Sound assigned to
Layer 2 while the value “127” causes the
Sound assigned to Layer 1. Values range:
0 - 127.
Determines the note to edit. Assignable
values: A0-C8 (respectively the lowest
and highest note in an 88 note master
keyboard).
Determines the Sound assigned to
the note. It is possible to select any
sound from the internal Sounds or
RAM-Sounds.
Determines the edited note volume.
This parameter can be usefud to
balance Sounds which differ greatly
in volume. Assignable values: 0 -127.
Determines the position of the note in
the stereo panorama. In Drumkits, it
is important to pan single percussive
instrument correctly. For example, the
toms are normally positioned in order that
a snare drifts from one stereo channel to
the other. Values range: -32 (all left)-0
(balanced)- +32 (all right).
Transposes the Sound assigned to the
note. At the zero value, a percussive
instrument can be distant from the
sampled note, which is normally
around note C4. If the note in edit
is below C4, the Sound will require
transposing upwards (positive), while
if above will require transposing down
(negative). Values range -64/+63.
Fine tune control, in steps of 1/64 of a
semitone. Values range: -64/ +63.
Adjust the filter cutoff frequency. values
range: -64 (maximum decrease) -
0 (unchanged) - +63 (maximum
increase).
A linking number between two notes
that exclude each other. Playing
a note will interrupt another note
with the same exclude number. For
example, if a Closed Hi-Hat and
an Open Hi-Hat have the same
exclude number, they interrupt each
other, exactly as occurs in reality.
You can create as many linked
percussive instrument groups as there
are Exclude numbers assignable.
Assignable values: Off, 1, 2, 3.
EFF. 1 (REVERB): Effects send for
the reverbs. The maximum value
corresponds to a perfect balance
between the original sound and the
processed one. Values range: 0 -127.
Effect sends for the modulation effects.
The maximum value corresponds to a
perfect balance between the original
sound and the processed one. Values
range: 0-127.
Allows to direct the sound assigned to
the note in edit to a preferred output.
Values range: Main, Left+Right,
Out1+Out2, Out1, Out2.
EDIT NOTE
SOUND
VOLUME
FILTER
EFF.1 REVERB
AUDIO OUT
DYNAMIC SWITCH
TRANSPOSE PAN
TUNING
EFF.2
EXCLUDE
Selects the note to place in edit by
playing it on the keyboard.
1. Press F1
2. Play the note to place in edit.
The dialog window closes and the Edit
note parameter is modified
Copies an entire Layer to the other.
Extends the programmed parameters
of the note in edit to a specified
keyboard zone.
ON/OFF switch. When active, the
original parameter values of the
Drumkit/Sound Patch in edit are
temporarily recalled in order to
compare them with the current edited
ones.
This option restores the original
Sound Patch or cancels the last
modifications applied after saving to
the Performance.
Save the modifications to a Memory/
Preset or creates a new Drumkit/
Sound Patch file that can be used
by any Performance. To conserve
the modifications, save them before
selecting a Performance. Selecting a
Performance before saving cancels all
modifications applied.
F1 CATCH NOTE
F2 COPY TO LAYER
F3 EXPAND
F4 COMPARE
F6 RESTORE
F8 STORE

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GEM genesys xp Specifications

General IconGeneral
BrandGEM
Modelgenesys xp
CategoryMusic Equipment
LanguageEnglish

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