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Using Drum Kits
Drum Kit Overview
What’s a Drum Kit?
A drum kit is a collection of drumsamples (drum set sounds
such as bass drum, snare, or cymbals, as well as a wide
variety of other percussion sounds), with each sample
assigned to a note of the keyboard.
• Each key can play a different sound
• On each key, you can use up to four Drumsamples, with
velocity crossfades
• Each key has separate settings for the most important
sound parameters, including volume, filter cutoff and
resonance, envelope attack and decay, and pitch.
• Each note can be routed to different Insert Effects, or
have separate FX Send amounts. For instance, you can
send a snare sound through a dedicated compressor.
You can use Drum Kits only in Programs whose Oscillator
Mode is set to Drums.
Drum Kit memory structure
The KROSS has over 161 Drum Kits, divided into Internal,
User, and GM (General MIDI) groups as shown below. You
can edit or write into any of the locations except for the GM
bank, which cannot be erased.
Drum Kit contents
The 9 Drum Kits in the GM bank are compatible with the
GM2 sound map. The other Drum Kits may use different
mappings, where appropriate.
Using a drum kit in a program (Oscillator
Mode)
In the P-BASIC> VOICE page, set the Oscillator Mode
parameter to Drums. Then for the oscillator, select the drum
kit that you want to use.
Before you start editing…
Selecting a drum program
Drum Kits are edited in Global Mode. While you’re in
Global Mode, you’ll play the kit that you’re editing as if you
were playing it from within the Program, Combi, or Song
which was selected before you entered Global mode.
So, before you enter Global mode, it’s best to select a
Program which is already set up for drums, with the
appropriate EG settings, effects, and so on.
In Program mode, you should select a drum program from
the DRUM/SFX category.
Matching the key of the keyboard with the
Drum Kit
In order for the note mappings to match the keyboard, the
Oscillator’s Octave setting needs to be +0 [8']. All Drum Kit
Programs should have this setting already. If you’re unsure,
you can check this yourself:
1. Go to the OSC1 Setup tab of the P-OSC> DKit page.
With a setting other than +0 [8'], the relationship between
the keys and the Drum Kit sound map will be incorrect.
2. Set the GLOBAL> BASIC parameter “Key
Transpose” to +00.
Make sure that Memory Protect is disabled
Before you start editing, go to the GLOBAL> SYSTEM
page, and look in the Memory Protect section. Make sure
that Drum Kit is not checked–if so, you won’t be able to
make any edits.
Drum Kits may be used by more than one
Program
When you edit a Drum Kit, all Programs that use that Drum
Kit will be affected. To avoid changing the factory voicing,
you may wish to copy Drum Kits to empty locations in the
USER banks before editing.
Bank No. Contents
INT 00...31 Preload Drum Kits
User 32...47 User Drum Kits
GM 48...56 GM2 Drum Kits