62
Recording controllers such as the REALTIME CON-
TROLS
Although you may operate controllers etc. to record
control data in a pattern, you should restore the control
data to its normal value within the pattern. If you fail
to restore the normal value, unnecessary control data
may remain in a “stuck” position when you place the
pattern in a song or use the RPPR function to play the
pattern. However, the following control data will be
automatically reset to the following values when the
song or RPPR function finishes playing the pattern, or
when playback is halted.
Step recording on a track or pattern
To step record on a pattern, use the 5.1: RPPR, Pattern
Utility “Step Recording (Loop).”
For details on step recording on a pattern, refer to PG
p.62.
Editing
Pattern editing
Using the Utility menu commands of the 5.1: RPPR,
Pattern, you can use event editing to modify the
recorded data or insert new data, and execute com-
mands to delete, copy, or bounce patterns (
☞PG p.63).
Control data Reset value
Modulation 1 (CC#01) 00 (zero)
Modulation 2 (CC#02) 00 (zero)
Expression (CC#11) 127 (max)
Ribbon controller (CC#16) 64 (center)
Damper (CC#64) 00 (zero)
Sostenuto switch (CC#66) 00 (zero)
Soft switch (CC#67) 00 (zero)
EG sustain level (CC#70) 64 (center)
Resonance level (CC#71) 64 (center)
EG release time (CC#72) 64 (center)
EG attack time (CC#73) 64 (center)
Low pass filter cutoff (CC#74) 64 (center)
EG decay level (CC#75) 64 (center)
LFO1 speed (CC#76) 64 (center)
LFO1 depth (pitch) (CC#77) 64 (center)
LFO1 delay (CC#78) 64 (center)
Filter EG intensity (CC#79) 64 (center)
SW1 modulation (CC#80) 00 (zero)
SW1 modulation (CC#81) 00 (zero)
Channel after touch 00 (zero)
Bender change 00 (zero)
Preset Template Song Track No.: Name Program Corresponding Preset Pattern No.: Name
P00: Pop/Ballade Track01: Drums A036:Standard Kit P00: Pop&Balad 1/Std ... P10: Pop(6/8) 3/Std
P01: Rock/Metal Rock Track01: Drums B020:Processed Kit P11: Rock 1/Process ... P21: Rock11/Process
P02: R & B Track01: Drums 1(Std 2) B036:Standard Kit 2 P22: R&B 1/Std2 ... P27: R&B 6/Std2
Track09: Drums 2(Std) A036:Standard Kit P28: R&B 7/Std ... P32: R&B11/Std
P03: Jazz Track01: Drums B004:Jazz/Brush Kits P33: Jazz 1/Jazz ... P39: Jazz 7/Jazz
P04: Latin Track01: Drums B004:Jazz/Brush Kits P40: Latin 1/Jazz ... P42: Latin 3/Jazz
P46: Latin 7/Jazz ... P47: Latin 8/Jazz
Track08: Percussion B116:Percussion Kit P43: Latin 4/Perc ... P45: Latin 6/Perc
P05: Reggae Track01: Drums B068:Drum'nBass Kit P48: Reggae 1/D'n'B ... P53: Reggae 6/D'n'B
P06: Country Track01: Drums A036:Standard Kit P54: Country 1/Std ... P57: Country 4/Std
P07: Folk Track01: Drums A036:Standard Kit P58: Folk 1/Std ... P61: Folk 4/Std
P08: European Trad. Track01: Drums A036:Standard Kit P62: E.Trad 1/Std ... P67: E.Trad(3/4)2/Std
Track08: Percussion B116:Percussion Kit —
P09: Orchestral Track01: Percussion A116:Orchestra&Ethnic —
P10: Techno/Euro Beat Track01: Drums A020:House Kit P68: Techno 1/House ... P78: Techno11/House
P11: House Track01: Drums A020:House Kit P79: House 1/House ... P92: House14/House
P12: Drum'n'Bass Track01: Drums B068:Drum'n'Bass Kit P93: Drum'nBs 1/D'n'B ... P108: Drum'nBs16/D'n'B
P13: Acid Jazz Track01: Drums B036:Standard Kit 2 P109: AcidJazz 1/Std2 ... P120: AcidJazz12/Std2
P14: Hip Hop/Rap Track01: Drums A068:HipHop Kit P121: HipHop 1/HipHop ... P135: HipHop15/HipHop
P15: Big Beats Track01: Drums 1(Hip/Hop) A068:HipHop Kit P136: Bigbeat 1/HipHop ... P143: Bigbeat 8/HipHop
Track09: Drums 2(Tricky) A004:! {Tricky} Kit! P144: Bigbeat 9/Tricky ... P149: Bigbeat14/Tricky