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Nvidia 3D VISION - Advanced Information; Preset Configurations

Nvidia 3D VISION
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ADVANCED INFORMATION
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ADVANCED INFORMATION
The NVIDIA 3D Vision Driver takes certain 3D information
contained in the game and uses it to generate the
stereoscopic 3D display. Since most games are not
designed with stereoscopic 3D in mind, the resulting
display quality varies from game to game. In some cases,
the game is not viewable at all in stereoscopic 3D without
making adjustments based on observation.
Optimum stereoscopic 3D is achieved when the game display consists
of the following:
>
Meaningful range of depth, or distance between the nearest and
farthest objects.
>
Nearest objects which are not too close for comfortable viewing.
>
Heads up displays (HUD) that are positioned so as not to interfere
with the stereoscopic 3D experience. Ideally, HUDs should be at
screen depth.
Preset Configurations
For most games, NVIDIA has established settings that adjust the
display to achieve high quality stereoscopic 3D, based on the needs of
each game.
You can view the list of these games on the View compatibility with
games task located on the NVIDIA Control Panel. This menu also
shows a list of comments pertaining to that game. These comments
may include suggested settings or adjustments and comments on the
construction of the game. These instructions can also be overlaid on
the opening screen of the game using Ctrl+Alt+Insert.
Be sure to view these comments before you begin your game.
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