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Panasonic KAIROS - Painter

Panasonic KAIROS
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50
3.3.3.6 Painter
The “Painter” within Kairos is a Dual-Channel Graphics tool, which allows use of various elements such
as Text objects, Clocks, Counters, Geometric Shapes, import of Stills and Fonts, and so on. This gives
the user the ability to create, for example, Lower 3
rd
graphics, Scoreboards, various Charts, Game clocks,
etc. to be used as a source identified in the “Source” dialogs inside the “Gfx group as GFX1 & GFX2.
The “Control” page in the “Painter” menu dialog is mainly used to load “Gfx-Scenes” into the individual
GFX1/2 channels. Depending on the Gfx-Scene, additional “Controls,as in the loaded “Example” Gfx-
Scene, are published into the designated area of the loaded channel.
Applying changes inside the “Painter” menu from “Control” to “Edit” dialog will
give access to edit, add, delete, and modify for Gfx-Scene objects.
Note: The drop-down menus in the upper left corner are equally the same regardless of the “Control”
or “Edit” dialog selection. However, the main use will typically take place when in “Edit” mode.
Clicking the left mouse and dragging the Gfx-Scene “Example” on Channel GFX1 and dropping it
inside will populate various object controls in the designated GUI area for “Counter A/B” and for “Clock”
controls.
Directories
GFX Channel-2
GFX Channel-1
additional object
controls.
GFX Channel-2
additional object
controls.
GFX-Scenes
GFX Channel-1
Picture 3.3.3.6.2
Picture 3.3.3.6.3
Picture 3.3.3.6.4
8Picture 3.3.3.6.1

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