12
 
List of Added Tone-FX
 
58: Sympathetic Resonance
 
On an acoustic piano, holding down the damper pedal allows 
other strings to resonate in sympathy with the notes you 
play, creating rich and spacious resonances. This effect 
simulates these sympathetic resonances.
 
fig.MFX-78
 
59: Reverb
 
Adds reverberation to the sound, simulating an acoustic 
space.
 
fig.MFX-64
 
60: Gated Reverb
 
This is a special type of reverb in which the reverberant 
sound is cut off before its natural length.
 
fig.MFX-65
 
Parameter
Value Description
 
Damper #1 0–127
Depth to which damper pedal is 
pressed (controls the sympathetic 
resonance)
Depth #2 0–127 Depth of the effect
Octave -3– +3 oct
Octave shift amount for the 
sympathetic resonance
Detune -50– +50 cent
Pitch shift amount for the sympathetic 
resonance
Phase
NORMAL,
 INVERSE
Phase at which the sympathetic 
resonance is generated
Low Damp Freq  20–1000 Hz
Frequency at which the low range of 
the sympathetic resonance is cut
Low Damp 1–100%
Amount of attenuation by which the 
low range of the sympathetic 
resonance is cut (100%: no effect)
High Damp Freq 1000–10000 Hz
Frequency at which the high range of 
the sympathetic resonance is cut
High Damp  1–100%
Amount of attenuation by which the 
high range of the sympathetic 
resonance is cut (100%: no effect)
Time 10–5000 ms
Time over which the sympathetic 
resonance will decay (lowering the 
Octave setting will make this more 
noticeable)
Level 0–127 Output Level
L in
R in
L out
R out
Sym. Resonance
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
 
Parameter
Value Description
 
Type
ROOM1, ROOM2, 
STAGE1, STAGE2, 
HALL1, HALL2
Type of reverb
 
ROOM1: 
 
dense reverb with short 
decay
 
ROOM2: 
 
sparse reverb with short 
decay
 
STAGE1: 
 
reverb with greater late 
reverberation
 
STAGE2: 
 
reverb with strong early 
reflections
 
HALL1: 
 
reverb with clear 
reverberance
 
HALL2: 
 
reverb with rich reverberance
Pre Delay 0.0–100.0 ms
Adjusts the delay time from the direct 
sound until the reverb sound is heard.
Time #1 0–127 Time length of reverberation
HF Damp
200–8000 Hz, 
BYPASS
Adjusts the frequency above which 
the reverberant sound will be cut. 
As the frequency is set lower, more of 
the high frequencies will be cut, 
resulting in a softer and more muted 
reverberance. If you do not want to cut 
the high frequencies, set this 
parameter to BYPASS.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance #2
DRY100:0WET–
DRY0:100WET
Volume balance between the direct 
sound (DRY) and the reverb sound 
(WET)
Level 0–127 Output Level
 
Parameter
Value Description
 
Type
NORMAL, 
REVERSE, 
SWEEP1, SWEEP2
Type of reverb
 
NORMAL: 
 
conventional gated reverb
 
REVERSE: 
 
backwards reverb
 
SWEEP1: 
 
the reverberant sound 
moves from right to left
 
SWEEP2:
 
 the reverberant sound 
moves from left to right
Pre Delay 0.0–100.0 ms
Adjusts the delay time from the direct 
sound until the reverb sound is heard.
Gate Time 5–500 ms
Adjusts the time from when the reverb 
is heard until it disappears.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance #1
DRY100:0WET–
DRY0:100WET
Volume balance between the direct 
sound (DRY) and the reverb sound 
(WET)
Level #2 0–127 Output Level
L in
R in
L out
R out
Gated Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
V-Synth_GT_v2_e1.book 12 ページ 2008年12月17日 水曜日 午前9時5分