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Brand | ESA |
---|---|
Model | CC-10 |
Category | Control Unit |
Language | English |
Guides on setting, starting, holding, and resetting the main game timer.
How to request, add, or subtract time outs and their display.
How to activate the siren and program the 'End Of Game' siren.
Start, Stop, Alt Reset, and Reset functions for the shot clock.
Operating the shot clock with a 3-button console.
Overview of key functions: Timer, Score, Fouls, Timeouts, X-Times, Siren, Shot Clock.
Key programming areas: Team Names, X-Times, Siren setup.
Steps to enter advanced programming mode using the logo button and PIN.
Details on 7 options: Restore defaults, Radio Channel, Game Types, Output Modes, Carnival Mode, Sequence rebuild, Character count.
Details for Basketball, Netball, Rugby, Soccer, NBL Extra, Pf/Pp, Volleyball.
Steps to program, display, and use the X-Time timers.
Overview of pre-programmed siren sequences and programmable durations.
Steps to set siren types, durations, pitch, and volume.
Instructions to enable the Player Fouls/Points game mode for specific scoreboard features.
Clearing previous data and creating new teams for Pf/Pp mode.
How to enter player numbers and display them on the scoreboard.
Process for entering player numbers, handling subs, and fouls.
Introduction to Carnival mode for synchronous timing across multiple courts.
Steps for setting up Carnival Mode: Auto Detect, Slave ON, Local ON, Master ON.
Details on available commands, timers, and siren usage in sequences.