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Chapter 4
Typical Electrical System
The generator (gen-set) starting system uses the starboard
cranking battery. The generator is normally started at the
12 volt ship’s control panel located in the salon but it can
also be started using the remote instrument panel located
at the generator itself as needed. The latter is especially
useful while maintenance is being conducted..
See illustration for typical parts descriptions. Read and
understand the generator operator’s manual before
attempting to use the generator.
TO PREVENT POSSIBLE GENERATOR
DAMAGE ALL SHORE POWER
BREAKERS AND AC SWITCHES
NEED TO BE DEACTIVATED BEFORE
STARTING OR STOPPING GENERATOR.
On gasoline generators start blowers and let run at least
4 minutes before attempting to start the generator. Run
blowers continously while generator is running.
Notice the power button on the “touch” control panel.
Press the power button which delivers current to the
start- stop button.
Press the upper portion of the start button on the “touch”
control panel until the unit begins to run. Release the
button. The generator circuitry allows 3-7 second cranking
periods to start the unit before going into an overcrank
mode.
To stop the generator run the unit at at a “no load”
condition for at least 2 minutes. Next, press and hold the
stop portion of the button.
Typical Generator Remote Panel (Engine Room)
TOUCH CONTROL
PANEL
POWER
BUTTON
START-STOP
BUTTON
FUSE
PANEL
CONTROLLER
KNOB
Notice the fuse panel at the bottom of the illustration. It
contains 5 system component fuses ranging from 10 to
25 amps. If one of these fuses “blows” fi nd the cause of
the problem before replacing the fuse.
Note that it is a good idea to carry a set of extra fuses
on board.